// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" #include "common/swap.h" #include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" #include "core/settings.h" namespace Service::HID { class Controller_Mouse final : public ControllerBase { public: Controller_Mouse(); ~Controller_Mouse() override; // Called when the controller is initialized void OnInit() override; // When the controller is released void OnRelease() override; // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; // Called when input devices should be loaded void OnLoadInputDevices() override; private: struct MouseState { s64_le sampling_number; s64_le sampling_number2; s32_le x; s32_le y; s32_le delta_x; s32_le delta_y; s32_le mouse_wheel_x; s32_le mouse_wheel_y; s32_le button; s32_le attribute; }; static_assert(sizeof(MouseState) == 0x30, "MouseState is an invalid size"); struct SharedMemory { CommonHeader header; std::array mouse_states; }; SharedMemory shared_memory{}; std::unique_ptr mouse_device; std::array, Settings::NativeMouseButton::NumMouseButtons> mouse_button_devices; }; } // namespace Service::HID