// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/common_types.h" #include "core/core.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" #include "core/hid/emulated_devices.h" #include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/mouse.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400; Controller_Mouse::Controller_Mouse(Core::System& system_) : ControllerBase{system_} { emulated_devices = system.HIDCore().GetEmulatedDevices(); } Controller_Mouse::~Controller_Mouse() = default; void Controller_Mouse::OnInit() {} void Controller_Mouse::OnRelease() {} void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { if (!IsControllerActivated()) { mouse_lifo.buffer_count = 0; mouse_lifo.buffer_tail = 0; std::memcpy(data + SHARED_MEMORY_OFFSET, &mouse_lifo, sizeof(mouse_lifo)); return; } const auto& last_entry = mouse_lifo.ReadCurrentEntry().state; next_state.sampling_number = last_entry.sampling_number + 1; next_state.attribute.raw = 0; if (Settings::values.mouse_enabled) { const auto& mouse_button_state = emulated_devices->GetMouseButtons(); const auto& mouse_position_state = emulated_devices->GetMousePosition(); next_state.attribute.is_connected.Assign(1); next_state.x = mouse_position_state.x; next_state.y = mouse_position_state.y; next_state.delta_x = next_state.x - last_entry.x; next_state.delta_y = next_state.y - last_entry.y; next_state.delta_wheel_x = mouse_position_state.delta_wheel_x; next_state.delta_wheel_y = mouse_position_state.delta_wheel_y; next_state.button = mouse_button_state; } mouse_lifo.WriteNextEntry(next_state); std::memcpy(data + SHARED_MEMORY_OFFSET, &mouse_lifo, sizeof(mouse_lifo)); } } // namespace Service::HID