// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/common_types.h" #include "common/settings.h" #include "core/core_timing.h" #include "core/hid/emulated_devices.h" #include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/keyboard.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800; Controller_Keyboard::Controller_Keyboard(Core::HID::HIDCore& hid_core_) : ControllerBase{hid_core_} { emulated_devices = hid_core.GetEmulatedDevices(); } Controller_Keyboard::~Controller_Keyboard() = default; void Controller_Keyboard::OnInit() {} void Controller_Keyboard::OnRelease() {} void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { if (!IsControllerActivated()) { keyboard_lifo.buffer_count = 0; keyboard_lifo.buffer_tail = 0; std::memcpy(data + SHARED_MEMORY_OFFSET, &keyboard_lifo, sizeof(keyboard_lifo)); return; } const auto& last_entry = keyboard_lifo.ReadCurrentEntry().state; next_state.sampling_number = last_entry.sampling_number + 1; if (Settings::values.keyboard_enabled) { const auto& keyboard_state = emulated_devices->GetKeyboard(); const auto& keyboard_modifier_state = emulated_devices->GetKeyboardModifier(); next_state.key = keyboard_state; next_state.modifier = keyboard_modifier_state; next_state.attribute.is_connected.Assign(1); } keyboard_lifo.WriteNextEntry(next_state); std::memcpy(data + SHARED_MEMORY_OFFSET, &keyboard_lifo, sizeof(keyboard_lifo)); } } // namespace Service::HID