// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" #include "common/swap.h" #include "core/hle/service/hid/controllers/controller_base.h" namespace Service::HID { class Controller_Gesture final : public ControllerBase { public: Controller_Gesture(); ~Controller_Gesture() override; // Called when the controller is initialized void OnInit() override; // When the controller is released void OnRelease() override; // When the controller is requesting an update for the shared memory void OnUpdate(u8* data, size_t size) override; // Called when input devices should be loaded void OnLoadInputDevices() override; private: struct Locations { s32_le x; s32_le y; }; struct GestureState { s64_le sampling_number; s64_le sampling_number2; s64_le detection_count; s32_le type; s32_le dir; s32_le x; s32_le y; s32_le delta_x; s32_le delta_y; f32 vel_x; f32 vel_y; s32_le attributes; f32 scale; f32 rotation; s32_le location_count; std::array locations; }; static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size"); struct SharedMemory { CommonHeader header; std::array gesture_states; }; SharedMemory shared_memory{}; }; } // namespace Service::HID