// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/common_types.h" #include "core/core_timing.h" #include "core/hle/service/hid/controllers/gesture.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00; Controller_Gesture::Controller_Gesture(Core::System& system) : ControllerBase(system) {} Controller_Gesture::~Controller_Gesture() = default; void Controller_Gesture::OnInit() {} void Controller_Gesture::OnRelease() {} void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { shared_memory.header.timestamp = core_timing.GetCPUTicks(); shared_memory.header.total_entry_count = 17; if (!IsControllerActivated()) { shared_memory.header.entry_count = 0; shared_memory.header.last_entry_index = 0; return; } shared_memory.header.entry_count = 16; const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; // TODO(ogniK): Update gesture states std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); } void Controller_Gesture::OnLoadInputDevices() {} } // namespace Service::HID