// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "core/hle/service/service.h" namespace FileSys { class FileSystemBackend; } namespace Service::FileSystem { class FSP_SRV final : public ServiceFramework { public: explicit FSP_SRV(); ~FSP_SRV() override; private: void SetCurrentProcess(Kernel::HLERequestContext& ctx); void OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx); void OpenSdCardFileSystem(Kernel::HLERequestContext& ctx); void CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx); void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx); void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx); void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx); void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx); void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx); void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx); FileSys::VirtualFile romfs; u64 current_process_id = 0; }; } // namespace Service::FileSystem