// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/assert.h" #include "common/file_util.h" #include "core/core.h" #include "core/file_sys/bis_factory.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/errors.h" #include "core/file_sys/mode.h" #include "core/file_sys/partition_filesystem.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/registered_cache.h" #include "core/file_sys/romfs_factory.h" #include "core/file_sys/savedata_factory.h" #include "core/file_sys/sdmc_factory.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_offset.h" #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/fsp_ldr.h" #include "core/hle/service/filesystem/fsp_pr.h" #include "core/hle/service/filesystem/fsp_srv.h" #include "core/loader/loader.h" namespace Service::FileSystem { // Size of emulated sd card free space, reported in bytes. // Just using 32GB because thats reasonable // TODO(DarkLordZach): Eventually make this configurable in settings. constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000; // A default size for normal/journal save data size if application control metadata cannot be found. // This should be large enough to satisfy even the most extreme requirements (~4.2GB) constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000; static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base, std::string_view dir_name_) { std::string dir_name(FileUtil::SanitizePath(dir_name_)); if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\") return base; return base->GetDirectoryRelative(dir_name); } VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_) : backing(std::move(backing_)) {} VfsDirectoryServiceWrapper::~VfsDirectoryServiceWrapper() = default; std::string VfsDirectoryServiceWrapper::GetName() const { return backing->GetName(); } ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const { std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); auto file = dir->CreateFile(FileUtil::GetFilename(path)); if (file == nullptr) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } if (!file->Resize(size)) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const { std::string path(FileUtil::SanitizePath(path_)); if (path.empty()) { // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but... return RESULT_SUCCESS; } auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) { return FileSys::ERROR_PATH_NOT_FOUND; } if (!dir->DeleteFile(FileUtil::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const { std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty()) dir = backing; auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path)); if (new_dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const { std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const { std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const { const std::string sanitized_path(FileUtil::SanitizePath(path)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path)); if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, const std::string& dest_path_) const { std::string src_path(FileUtil::SanitizePath(src_path_)); std::string dest_path(FileUtil::SanitizePath(dest_path_)); auto src = backing->GetFileRelative(src_path); if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. if (src == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; if (!src->Rename(FileUtil::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } // Move by hand -- TODO(DarkLordZach): Optimize auto c_res = CreateFile(dest_path, src->GetSize()); if (c_res != RESULT_SUCCESS) return c_res; auto dest = backing->GetFileRelative(dest_path); ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found."); ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(), "Could not write all of the bytes but everything else has succeded."); if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_, const std::string& dest_path_) const { std::string src_path(FileUtil::SanitizePath(src_path_)); std::string dest_path(FileUtil::SanitizePath(dest_path_)); auto src = GetDirectoryRelativeWrapped(backing, src_path); if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. if (src == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; if (!src->Rename(FileUtil::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } // TODO(DarkLordZach): Implement renaming across the tree (move). ASSERT_MSG(false, "Could not rename directory with path \"{}\" to new path \"{}\" because parent dirs " "don't match -- UNIMPLEMENTED", src_path, dest_path); // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } ResultVal VfsDirectoryServiceWrapper::OpenFile(const std::string& path_, FileSys::Mode mode) const { std::string path(FileUtil::SanitizePath(path_)); auto npath = path; while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\')) npath = npath.substr(1); auto file = backing->GetFileRelative(npath); if (file == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; if (mode == FileSys::Mode::Append) { return MakeResult( std::make_shared(file, 0, file->GetSize())); } return MakeResult(file); } ResultVal VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) { std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, path); if (dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this return FileSys::ERROR_PATH_NOT_FOUND; } return MakeResult(dir); } u64 VfsDirectoryServiceWrapper::GetFreeSpaceSize() const { if (backing->IsWritable()) return EMULATED_SD_REPORTED_SIZE; return 0; } ResultVal VfsDirectoryServiceWrapper::GetEntryType( const std::string& path_) const { std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (dir == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; auto filename = FileUtil::GetFilename(path); // TODO(Subv): Some games use the '/' path, find out what this means. if (filename.empty()) return MakeResult(FileSys::EntryType::Directory); if (dir->GetFile(filename) != nullptr) return MakeResult(FileSys::EntryType::File); if (dir->GetSubdirectory(filename) != nullptr) return MakeResult(FileSys::EntryType::Directory); return FileSys::ERROR_PATH_NOT_FOUND; } /** * Map of registered file systems, identified by type. Once an file system is registered here, it * is never removed until UnregisterFileSystems is called. */ static std::unique_ptr romfs_factory; static std::unique_ptr save_data_factory; static std::unique_ptr sdmc_factory; static std::unique_ptr bis_factory; ResultCode RegisterRomFS(std::unique_ptr&& factory) { ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS"); romfs_factory = std::move(factory); LOG_DEBUG(Service_FS, "Registered RomFS"); return RESULT_SUCCESS; } ResultCode RegisterSaveData(std::unique_ptr&& factory) { ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second save data"); save_data_factory = std::move(factory); LOG_DEBUG(Service_FS, "Registered save data"); return RESULT_SUCCESS; } ResultCode RegisterSDMC(std::unique_ptr&& factory) { ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC"); sdmc_factory = std::move(factory); LOG_DEBUG(Service_FS, "Registered SDMC"); return RESULT_SUCCESS; } ResultCode RegisterBIS(std::unique_ptr&& factory) { ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS"); bis_factory = std::move(factory); LOG_DEBUG(Service_FS, "Registered BIS"); return RESULT_SUCCESS; } void SetPackedUpdate(FileSys::VirtualFile update_raw) { LOG_TRACE(Service_FS, "Setting packed update for romfs"); if (romfs_factory == nullptr) return; romfs_factory->SetPackedUpdate(std::move(update_raw)); } ResultVal OpenRomFSCurrentProcess() { LOG_TRACE(Service_FS, "Opening RomFS for current process"); if (romfs_factory == nullptr) { // TODO(bunnei): Find a better error code for this return ResultCode(-1); } return romfs_factory->OpenCurrentProcess(); } ResultVal OpenRomFS(u64 title_id, FileSys::StorageId storage_id, FileSys::ContentRecordType type) { LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}", title_id, static_cast(storage_id), static_cast(type)); if (romfs_factory == nullptr) { // TODO(bunnei): Find a better error code for this return ResultCode(-1); } return romfs_factory->Open(title_id, storage_id, type); } ResultVal OpenSaveData(FileSys::SaveDataSpaceId space, FileSys::SaveDataDescriptor save_struct) { LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}", static_cast(space), save_struct.DebugInfo()); if (save_data_factory == nullptr) { return FileSys::ERROR_ENTITY_NOT_FOUND; } return save_data_factory->Open(space, save_struct); } ResultVal OpenSaveDataSpace(FileSys::SaveDataSpaceId space) { LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", static_cast(space)); if (save_data_factory == nullptr) { return FileSys::ERROR_ENTITY_NOT_FOUND; } return MakeResult(save_data_factory->GetSaveDataSpaceDirectory(space)); } ResultVal OpenSDMC() { LOG_TRACE(Service_FS, "Opening SDMC"); if (sdmc_factory == nullptr) { return FileSys::ERROR_SD_CARD_NOT_FOUND; } return sdmc_factory->Open(); } FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id) { if (save_data_factory == nullptr) { return {0, 0}; } const auto value = save_data_factory->ReadSaveDataSize(type, title_id, user_id); if (value.normal == 0 && value.journal == 0) { FileSys::SaveDataSize new_size{SUFFICIENT_SAVE_DATA_SIZE, SUFFICIENT_SAVE_DATA_SIZE}; FileSys::NACP nacp; const auto res = Core::System::GetInstance().GetAppLoader().ReadControlData(nacp); if (res != Loader::ResultStatus::Success) { FileSys::PatchManager pm{Core::CurrentProcess()->GetTitleID()}; auto [nacp_unique, discard] = pm.GetControlMetadata(); if (nacp_unique != nullptr) { new_size = {nacp_unique->GetDefaultNormalSaveSize(), nacp_unique->GetDefaultJournalSaveSize()}; } } else { new_size = {nacp.GetDefaultNormalSaveSize(), nacp.GetDefaultJournalSaveSize()}; } WriteSaveDataSize(type, title_id, user_id, new_size); return new_size; } return value; } void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id, FileSys::SaveDataSize new_value) { if (save_data_factory != nullptr) save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value); } FileSys::RegisteredCache* GetSystemNANDContents() { LOG_TRACE(Service_FS, "Opening System NAND Contents"); if (bis_factory == nullptr) return nullptr; return bis_factory->GetSystemNANDContents(); } FileSys::RegisteredCache* GetUserNANDContents() { LOG_TRACE(Service_FS, "Opening User NAND Contents"); if (bis_factory == nullptr) return nullptr; return bis_factory->GetUserNANDContents(); } FileSys::RegisteredCache* GetSDMCContents() { LOG_TRACE(Service_FS, "Opening SDMC Contents"); if (sdmc_factory == nullptr) return nullptr; return sdmc_factory->GetSDMCContents(); } FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) { LOG_TRACE(Service_FS, "Opening mod load root for tid={:016X}", title_id); if (bis_factory == nullptr) return nullptr; return bis_factory->GetModificationLoadRoot(title_id); } FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) { LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id); if (bis_factory == nullptr) return nullptr; return bis_factory->GetModificationDumpRoot(title_id); } void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) { if (overwrite) { bis_factory = nullptr; save_data_factory = nullptr; sdmc_factory = nullptr; } auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite); auto sd_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite); auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), FileSys::Mode::ReadWrite); auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), FileSys::Mode::ReadWrite); if (bis_factory == nullptr) { bis_factory = std::make_unique(nand_directory, load_directory, dump_directory); Core::System::GetInstance().RegisterContentProvider( FileSys::ContentProviderUnionSlot::SysNAND, bis_factory->GetSystemNANDContents()); Core::System::GetInstance().RegisterContentProvider( FileSys::ContentProviderUnionSlot::UserNAND, bis_factory->GetUserNANDContents()); } if (save_data_factory == nullptr) { save_data_factory = std::make_unique(std::move(nand_directory)); } if (sdmc_factory == nullptr) { sdmc_factory = std::make_unique(std::move(sd_directory)); Core::System::GetInstance().RegisterContentProvider(FileSys::ContentProviderUnionSlot::SDMC, sdmc_factory->GetSDMCContents()); } } void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) { romfs_factory = nullptr; CreateFactories(vfs, false); std::make_shared()->InstallAsService(service_manager); std::make_shared()->InstallAsService(service_manager); std::make_shared()->InstallAsService(service_manager); } } // namespace Service::FileSystem