// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "core/hle/service/service.h" namespace Core { class System; } namespace Service::Capture { class IScreenShotService final : public ServiceFramework { public: explicit IScreenShotService(Core::System& system_, std::shared_ptr album_manager); ~IScreenShotService() override; private: void SaveScreenShotEx0(HLERequestContext& ctx); void SaveEditedScreenShotEx1(HLERequestContext& ctx); std::shared_ptr manager; }; } // namespace Service::Capture