// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/hle/service/caps/caps.h" #include "core/hle/service/caps/caps_a.h" #include "core/hle/service/caps/caps_c.h" #include "core/hle/service/caps/caps_sc.h" #include "core/hle/service/caps/caps_ss.h" #include "core/hle/service/caps/caps_su.h" #include "core/hle/service/caps/caps_u.h" #include "core/hle/service/server_manager.h" #include "core/hle/service/service.h" namespace Service::Capture { void LoopProcess(Core::System& system) { auto server_manager = std::make_unique(system); server_manager->RegisterNamedService("caps:a", std::make_shared(system)); server_manager->RegisterNamedService("caps:c", std::make_shared(system)); server_manager->RegisterNamedService("caps:u", std::make_shared(system)); server_manager->RegisterNamedService("caps:sc", std::make_shared(system)); server_manager->RegisterNamedService("caps:ss", std::make_shared(system)); server_manager->RegisterNamedService("caps:su", std::make_shared(system)); ServerManager::RunServer(std::move(server_manager)); } } // namespace Service::Capture