// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/hle/service/audio/codecctl.h" namespace Service::Audio { CodecCtl::CodecCtl(Core::System& system_) : ServiceFramework{system_, "codecctl"} { static const FunctionInfo functions[] = { {0, nullptr, "Initialize"}, {1, nullptr, "Finalize"}, {2, nullptr, "Sleep"}, {3, nullptr, "Wake"}, {4, nullptr, "SetVolume"}, {5, nullptr, "GetVolumeMax"}, {6, nullptr, "GetVolumeMin"}, {7, nullptr, "SetActiveTarget"}, {8, nullptr, "GetActiveTarget"}, {9, nullptr, "BindHeadphoneMicJackInterrupt"}, {10, nullptr, "IsHeadphoneMicJackInserted"}, {11, nullptr, "ClearHeadphoneMicJackInterrupt"}, {12, nullptr, "IsRequested"}, }; RegisterHandlers(functions); } CodecCtl::~CodecCtl() = default; } // namespace Service::Audio