// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "core/hle/service/service.h" namespace Kernel { class HLERequestContext; } namespace Service { namespace Audio { class AudRenU final : public ServiceFramework { public: explicit AudRenU(); ~AudRenU() = default; private: void OpenAudioRenderer(Kernel::HLERequestContext& ctx); void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx); void GetAudioDevice(Kernel::HLERequestContext& ctx); }; } // namespace Audio } // namespace Service