// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/alignment.h" #include "common/logging/log.h" #include "core/core_timing.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/service/audio/audren_u.h" namespace Service::Audio { /// TODO(bunnei): Find a proper value for the audio_ticks constexpr u64 audio_ticks{static_cast(CoreTiming::BASE_CLOCK_RATE / 200)}; class IAudioRenderer final : public ServiceFramework { public: IAudioRenderer() : ServiceFramework("IAudioRenderer") { static const FunctionInfo functions[] = { {0, nullptr, "GetAudioRendererSampleRate"}, {1, nullptr, "GetAudioRendererSampleCount"}, {2, nullptr, "GetAudioRendererMixBufferCount"}, {3, nullptr, "GetAudioRendererState"}, {4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"}, {5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"}, {6, &IAudioRenderer::StopAudioRenderer, "StopAudioRenderer"}, {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"}, {8, nullptr, "SetAudioRendererRenderingTimeLimit"}, {9, nullptr, "GetAudioRendererRenderingTimeLimit"}, {10, nullptr, "RequestUpdateAudioRendererAuto"}, {11, nullptr, "ExecuteAudioRendererRendering"}, }; RegisterHandlers(functions); system_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioRenderer:SystemEvent"); // Register event callback to update the Audio Buffer audio_event = CoreTiming::RegisterEvent( "IAudioRenderer::UpdateAudioCallback", [this](u64 userdata, int cycles_late) { UpdateAudioCallback(); CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event); }); // Start the audio event CoreTiming::ScheduleEvent(audio_ticks, audio_event); } ~IAudioRenderer() { CoreTiming::UnscheduleEvent(audio_event, 0); } private: void UpdateAudioCallback() { system_event->Signal(); } void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) { AudioRendererConfig config; auto buf = ctx.ReadBuffer(); std::memcpy(&config, buf.data(), sizeof(AudioRendererConfig)); AudioRendererResponse response_data{config}; ASSERT(ctx.GetWriteBufferSize() == response_data.total_size); std::vector output(response_data.total_size); std::memcpy(output.data(), &response_data, sizeof(AudioRendererResponse)); std::vector memory_pool(config.memory_pools_size / 0x20); for (auto& entry : memory_pool) { entry.state = 5; } std::memcpy(output.data() + sizeof(AudioRendererResponse), memory_pool.data(), response_data.memory_pools_size); ctx.WriteBuffer(output); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); NGLOG_WARNING(Service_Audio, "(STUBBED) called"); } void StartAudioRenderer(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); NGLOG_WARNING(Service_Audio, "(STUBBED) called"); } void StopAudioRenderer(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); NGLOG_WARNING(Service_Audio, "(STUBBED) called"); } void QuerySystemEvent(Kernel::HLERequestContext& ctx) { // system_event->Signal(); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(system_event); NGLOG_WARNING(Service_Audio, "(STUBBED) called"); } struct MemoryPoolEntry { u32_le state; u32_le unknown_4; u32_le unknown_8; u32_le unknown_c; }; static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size"); struct AudioRendererConfig { u32 revision; u32 behavior_size; u32 memory_pools_size; u32 voices_size; u32 voice_resource_size; u32 effects_size; u32 mixes_size; u32 sinks_size; u32 performance_buffer_size; INSERT_PADDING_WORDS(6); u32 total_size; }; static_assert(sizeof(AudioRendererConfig) == 0x40, "AudioRendererConfig has wrong size"); struct AudioRendererResponse { AudioRendererResponse(const AudioRendererConfig& config) { revision = config.revision; error_info_size = 0xb0; memory_pools_size = (config.memory_pools_size / 0x20) * 0x10; voices_size = (config.voices_size / 0x170) * 0x10; effects_size = (config.effects_size / 0xC0) * 0x10; sinks_size = (config.sinks_size / 0x140) * 0x20; performance_manager_size = 0x10; total_size = sizeof(AudioRendererResponse) + error_info_size + memory_pools_size + voices_size + effects_size + sinks_size + performance_manager_size; } u32_le revision; u32_le error_info_size; u32_le memory_pools_size; u32_le voices_size; u32_le unknown_10; u32_le effects_size; u32_le unknown_18; u32_le sinks_size; u32_le performance_manager_size; INSERT_PADDING_WORDS(6); u32_le total_size; }; static_assert(sizeof(AudioRendererResponse) == 0x40, "AudioRendererResponse has wrong size"); /// This is used to trigger the audio event callback. CoreTiming::EventType* audio_event; Kernel::SharedPtr system_event; }; class IAudioDevice final : public ServiceFramework { public: IAudioDevice() : ServiceFramework("IAudioDevice") { static const FunctionInfo functions[] = { {0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"}, {1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"}, {2, nullptr, "GetAudioDeviceOutputVolume"}, {3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"}, {4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"}, {5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"}, {6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto {7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"}, {8, nullptr, "GetAudioDeviceOutputVolumeAuto"}, {10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"}, {11, nullptr, "QueryAudioDeviceInputEvent"}, {12, nullptr, "QueryAudioDeviceOutputEvent"}, }; RegisterHandlers(functions); buffer_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent"); } private: void ListAudioDeviceName(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_Audio, "(STUBBED) called"); IPC::RequestParser rp{ctx}; const std::string audio_interface = "AudioInterface"; ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size()); IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0); rb.Push(RESULT_SUCCESS); rb.Push(1); } void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_Audio, "(STUBBED) called"); IPC::RequestParser rp{ctx}; f32 volume = static_cast(rp.Pop()); auto file_buffer = ctx.ReadBuffer(); auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0'); IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0); rb.Push(RESULT_SUCCESS); } void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_Audio, "(STUBBED) called"); IPC::RequestParser rp{ctx}; const std::string audio_interface = "AudioDevice"; ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size()); IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0); rb.Push(RESULT_SUCCESS); rb.Push(1); } void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_Audio, "(STUBBED) called"); buffer_event->Signal(); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(buffer_event); } void GetActiveChannelCount(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_Audio, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(1); } Kernel::SharedPtr buffer_event; }; // namespace Audio AudRenU::AudRenU() : ServiceFramework("audren:u") { static const FunctionInfo functions[] = { {0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"}, {1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"}, {2, &AudRenU::GetAudioDevice, "GetAudioDevice"}, {3, nullptr, "OpenAudioRendererAuto"}, {4, nullptr, "GetAudioDeviceServiceWithRevisionInfo"}, }; RegisterHandlers(functions); } void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface(); NGLOG_DEBUG(Service_Audio, "called"); } void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; auto params = rp.PopRaw(); u64 buffer_sz = Common::AlignUp(4 * params.unknown8, 0x40); buffer_sz += params.unknownC * 1024; buffer_sz += 0x940 * (params.unknownC + 1); buffer_sz += 0x3F0 * params.voice_count; buffer_sz += Common::AlignUp(8 * (params.unknownC + 1), 0x10); buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10); buffer_sz += Common::AlignUp((0x3C0 * (params.sink_count + params.unknownC) + 4 * params.sample_count) * (params.unknown8 + 6), 0x40); if (IsFeatureSupported(AudioFeatures::Splitter, params.magic)) { u32 count = params.unknownC + 1; u64 node_count = Common::AlignUp(count, 0x40); u64 node_state_buffer_sz = 4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8); u64 edge_matrix_buffer_sz = 0; node_count = Common::AlignUp(count * count, 0x40); if (node_count >> 31 != 0) { edge_matrix_buffer_sz = (node_count | 7) / 8; } else { edge_matrix_buffer_sz = node_count / 8; } buffer_sz += Common::AlignUp(node_state_buffer_sz + edge_matrix_buffer_sz, 0x10); } buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50; if (IsFeatureSupported(AudioFeatures::Splitter, params.magic)) { buffer_sz += 0xE0 * params.unknown2c; buffer_sz += 0x20 * params.splitter_count; buffer_sz += Common::AlignUp(4 * params.unknown2c, 0x10); } buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count; u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count + ((params.voice_count * 256) | 0x40); if (params.unknown1c >= 1) { output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count + 16 * params.voice_count + 16) + 0x658) * (params.unknown1c + 1) + 0xc0, 0x40) + output_sz; } output_sz = Common::AlignUp(output_sz + 0x1807e, 0x1000); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.Push(output_sz); NGLOG_DEBUG(Service_Audio, "called, buffer_size=0x{:X}", output_sz); } void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); rb.PushIpcInterface(); NGLOG_DEBUG(Service_Audio, "called"); } bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const { u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap switch (feature) { case AudioFeatures::Splitter: return version_num >= 2u; default: return false; } } } // namespace Service::Audio