// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/hle/service/audio/audrec_u.h" namespace Service::Audio { class IFinalOutputRecorder final : public ServiceFramework { public: explicit IFinalOutputRecorder(Core::System& system_) : ServiceFramework{system_, "IFinalOutputRecorder"} { // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "GetFinalOutputRecorderState"}, {1, nullptr, "Start"}, {2, nullptr, "Stop"}, {3, nullptr, "AppendFinalOutputRecorderBuffer"}, {4, nullptr, "RegisterBufferEvent"}, {5, nullptr, "GetReleasedFinalOutputRecorderBuffers"}, {6, nullptr, "ContainsFinalOutputRecorderBuffer"}, {7, nullptr, "GetFinalOutputRecorderBufferEndTime"}, {8, nullptr, "AppendFinalOutputRecorderBufferAuto"}, {9, nullptr, "GetReleasedFinalOutputRecorderBufferAuto"}, {10, nullptr, "FlushFinalOutputRecorderBuffers"}, {11, nullptr, "AttachWorkBuffer"}, }; // clang-format on RegisterHandlers(functions); } }; AudRecU::AudRecU(Core::System& system_) : ServiceFramework{system_, "audrec:u"} { static const FunctionInfo functions[] = { {0, nullptr, "OpenFinalOutputRecorder"}, }; RegisterHandlers(functions); } AudRecU::~AudRecU() = default; } // namespace Service::Audio