// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "core/hle/service/audio/audctl.h" namespace Service::Audio { AudCtl::AudCtl() : ServiceFramework{"audctl"} { // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "GetTargetVolume"}, {1, nullptr, "SetTargetVolume"}, {2, nullptr, "GetTargetVolumeMin"}, {3, nullptr, "GetTargetVolumeMax"}, {4, nullptr, "IsTargetMute"}, {5, nullptr, "SetTargetMute"}, {6, nullptr, "IsTargetConnected"}, {7, nullptr, "SetDefaultTarget"}, {8, nullptr, "GetDefaultTarget"}, {9, nullptr, "GetAudioOutputMode"}, {10, nullptr, "SetAudioOutputMode"}, {11, nullptr, "SetForceMutePolicy"}, {12, nullptr, "GetForceMutePolicy"}, {13, nullptr, "GetOutputModeSetting"}, {14, nullptr, "SetOutputModeSetting"}, {15, nullptr, "SetOutputTarget"}, {16, nullptr, "SetInputTargetForceEnabled"}, {17, nullptr, "SetHeadphoneOutputLevelMode"}, {18, nullptr, "GetHeadphoneOutputLevelMode"}, {19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"}, {20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"}, {21, nullptr, "GetAudioOutputTargetForPlayReport"}, {22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"}, {23, nullptr, "SetSystemOutputMasterVolume"}, {24, nullptr, "GetSystemOutputMasterVolume"}, {25, nullptr, "GetAudioVolumeDataForPlayReport"}, {26, nullptr, "UpdateHeadphoneSettings"}, }; // clang-format on RegisterHandlers(functions); } } // namespace Service::Audio