// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "core/hle/service/service.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace Service namespace Service { // Application and title launching service. These services handle signaling for home/power button as // well. Only one session for either APT service can be open at a time, normally processes close the // service handle immediately once finished using the service. The commands for APT:U and APT:S are // exactly the same, however certain commands are only accessible with APT:S(NS module will call // svcBreak when the command isn't accessible). See http://3dbrew.org/wiki/NS#APT_Services. class APT : public Interface { public: APT() { } ~APT() { } enum { CMD_OFFSET = 0x00000080, CMD_HEADER_INIT = 0x00020080, ///< Initialize service CMD_HEADER_GET_LOCK_HANDLE = 0x00010040, ///< Get service Mutex CMD_HEADER_ENABLE = 0x00030040, ///< Enable service CMD_HEADER_INQUIRE_NOTIFICATION = 0x000B0040, ///< Inquire notification CMD_HEADER_PREPARE_TO_JUMP_TO_HOME_MENU = 0x002B0000, ///< Prepare to jump to home menu CMD_HEADER_JUMP_TO_HOME_MENU = 0x002C0044, ///< Jump to home menu CMD_HEADER_NOTIFY_TO_WAIT = 0x00430040, ///< Notify to wait CMD_HEADER_APPLET_UTILITY = 0x004B00C2, ///< Applet utility CMD_HEADER_GLANCE_PARAMETER = 0x000E0080, ///< Glance parameter CMD_HEADER_RECEIVE_PARAMETER = 0x000D0080, ///< Receive parameter CMD_HEADER_REPLY_SLEEP_QUERY = 0x003E0080, ///< Reply sleep query CMD_HEADER_PREPARE_TO_CLOSE_APP = 0x00220040, ///< Prepare to close application CMD_HEADER_CLOSE_APP = 0x00270044, ///< Close application }; /** * Gets the string name used by CTROS for the APT service * @return String name of service */ std::string GetName() const { return "APT"; } /** * Gets the string port name used by CTROS for the APT service * @return Port name of service */ std::string GetPortName() const { return "APT:U"; } /** * Called when svcSendSyncRequest is called, loads command buffer and executes comand * @return Return result of svcSendSyncRequest passed back to user app */ Syscall::Result Sync(); private: Syscall::Result GetLockHandle(); }; } // namespace