// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/hle/service/am/display_layer_manager.h" #include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" #include "core/hle/service/nvnflinger/nvnflinger.h" #include "core/hle/service/vi/vi_results.h" namespace Service::AM { DisplayLayerManager::DisplayLayerManager() = default; DisplayLayerManager::~DisplayLayerManager() { this->Finalize(); } void DisplayLayerManager::Initialize(Nvnflinger::Nvnflinger* nvnflinger, Kernel::KProcess* process, AppletId applet_id, LibraryAppletMode mode) { m_process = process; m_nvnflinger = nvnflinger; m_system_shared_buffer_id = 0; m_system_shared_layer_id = 0; m_applet_id = applet_id; m_buffer_sharing_enabled = false; m_blending_enabled = mode == LibraryAppletMode::PartialForeground || mode == LibraryAppletMode::PartialForegroundIndirectDisplay; } void DisplayLayerManager::Finalize() { if (!m_nvnflinger) { return; } // Clean up managed layers. for (const auto& layer : m_managed_display_layers) { m_nvnflinger->DestroyLayer(layer); } for (const auto& layer : m_managed_display_recording_layers) { m_nvnflinger->DestroyLayer(layer); } // Clean up shared layers. if (m_buffer_sharing_enabled) { m_nvnflinger->GetSystemBufferManager().Finalize(m_process); } m_nvnflinger = nullptr; } Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer) { R_UNLESS(m_nvnflinger != nullptr, VI::ResultOperationFailed); // TODO(Subv): Find out how AM determines the display to use, for now just // create the layer in the Default display. const auto display_id = m_nvnflinger->OpenDisplay("Default"); const auto layer_id = m_nvnflinger->CreateLayer(*display_id); m_nvnflinger->SetLayerVisibility(*layer_id, m_visible); m_managed_display_layers.emplace(*layer_id); *out_layer = *layer_id; R_SUCCEED(); } Result DisplayLayerManager::CreateManagedDisplaySeparableLayer(u64* out_layer, u64* out_recording_layer) { R_UNLESS(m_nvnflinger != nullptr, VI::ResultOperationFailed); // TODO(Subv): Find out how AM determines the display to use, for now just // create the layer in the Default display. // This calls nn::vi::CreateRecordingLayer() which creates another layer. // Currently we do not support more than 1 layer per display, output 1 layer id for now. // Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse // side effects. // TODO: Support multiple layers const auto display_id = m_nvnflinger->OpenDisplay("Default"); const auto layer_id = m_nvnflinger->CreateLayer(*display_id); m_nvnflinger->SetLayerVisibility(*layer_id, m_visible); m_managed_display_layers.emplace(*layer_id); *out_layer = *layer_id; *out_recording_layer = 0; R_SUCCEED(); } Result DisplayLayerManager::IsSystemBufferSharingEnabled() { // Succeed if already enabled. R_SUCCEED_IF(m_buffer_sharing_enabled); // Ensure we can access shared layers. R_UNLESS(m_nvnflinger != nullptr, VI::ResultOperationFailed); R_UNLESS(m_applet_id != AppletId::Application, VI::ResultPermissionDenied); // Create the shared layer. const auto blend = m_blending_enabled ? Nvnflinger::LayerBlending::Coverage : Nvnflinger::LayerBlending::None; const auto display_id = m_nvnflinger->OpenDisplay("Default").value(); R_TRY(m_nvnflinger->GetSystemBufferManager().Initialize( m_process, &m_system_shared_buffer_id, &m_system_shared_layer_id, display_id, blend)); // We succeeded, so set up remaining state. m_buffer_sharing_enabled = true; m_nvnflinger->SetLayerVisibility(m_system_shared_layer_id, m_visible); R_SUCCEED(); } Result DisplayLayerManager::GetSystemSharedLayerHandle(u64* out_system_shared_buffer_id, u64* out_system_shared_layer_id) { R_TRY(this->IsSystemBufferSharingEnabled()); *out_system_shared_buffer_id = m_system_shared_buffer_id; *out_system_shared_layer_id = m_system_shared_layer_id; R_SUCCEED(); } void DisplayLayerManager::SetWindowVisibility(bool visible) { if (m_visible == visible) { return; } m_visible = visible; if (m_nvnflinger) { if (m_system_shared_layer_id) { m_nvnflinger->SetLayerVisibility(m_system_shared_layer_id, m_visible); } for (const auto layer_id : m_managed_display_layers) { m_nvnflinger->SetLayerVisibility(layer_id, m_visible); } } } bool DisplayLayerManager::GetWindowVisibility() const { return m_visible; } Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index) { R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied); R_RETURN(m_nvnflinger->GetSystemBufferManager().WriteAppletCaptureBuffer( out_was_written, out_fbshare_layer_index)); } } // namespace Service::AM