// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "core/hle/kernel/kernel.h" namespace Kernel { class ClientSession; class ClientPort; class ServerSession; /** * Parent structure to link the client and server endpoints of a session with their associated * client port. The client port need not exist, as is the case for portless sessions like the * FS File and Directory sessions. When one of the endpoints of a session is destroyed, its * corresponding field in this structure will be set to nullptr. */ class Session final { public: ClientSession* client = nullptr; ///< The client endpoint of the session. ServerSession* server = nullptr; ///< The server endpoint of the session. SharedPtr port; ///< The port that this session is associated with (optional). }; } // namespace Kernel