// Copyright 2020 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include namespace Kernel { class HLERequestContext; class KernelCore; class ServerSession; class ServiceThread final { public: explicit ServiceThread(KernelCore& kernel, std::size_t num_threads, const std::string& name); ~ServiceThread(); void QueueSyncRequest(ServerSession& session, std::shared_ptr&& context); private: class Impl; std::unique_ptr impl; }; } // namespace Kernel