// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_session.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/server_session.h" #include "core/hle/kernel/session.h" #include "core/hle/kernel/thread.h" namespace Kernel { ServerSession::ServerSession() = default; ServerSession::~ServerSession() { // This destructor will be called automatically when the last ServerSession handle is closed by // the emulated application. // Decrease the port's connection count. if (parent->port) parent->port->active_sessions--; // TODO(Subv): Wake up all the ClientSession's waiting threads and set // the SendSyncRequest result to 0xC920181A. parent->server = nullptr; } ResultVal> ServerSession::Create(std::string name) { SharedPtr server_session(new ServerSession); server_session->name = std::move(name); server_session->signaled = false; server_session->parent = nullptr; return MakeResult(std::move(server_session)); } bool ServerSession::ShouldWait(Thread* thread) const { return !signaled; } void ServerSession::Acquire(Thread* thread) { ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); signaled = false; } ResultCode ServerSession::HandleSyncRequest() { // The ServerSession received a sync request, this means that there's new data available // from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or // similar. // If this ServerSession has an associated HLE handler, forward the request to it. if (hle_handler != nullptr) { // Attempt to translate the incoming request's command buffer. ResultCode result = TranslateHLERequest(this); if (result.IsError()) return result; hle_handler->HandleSyncRequest(SharedPtr(this)); // TODO(Subv): Translate the response command buffer. } // If this ServerSession does not have an HLE implementation, just wake up the threads waiting // on it. signaled = true; WakeupAllWaitingThreads(); return RESULT_SUCCESS; } ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& name, SharedPtr port) { auto server_session = ServerSession::Create(name + "_Server").Unwrap(); SharedPtr client_session(new ClientSession); client_session->name = name + "_Client"; std::shared_ptr parent(new Session); parent->client = client_session.get(); parent->server = server_session.get(); parent->port = port; client_session->parent = parent; server_session->parent = parent; return std::make_tuple(std::move(server_session), std::move(client_session)); } ResultCode TranslateHLERequest(ServerSession* server_session) { // TODO(Subv): Implement this function once multiple concurrent processes are supported. return RESULT_SUCCESS; } }