// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include "common/common_types.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/wait_object.h" namespace Kernel { class ClientPort; class SessionRequestHandler; class ServerPort final : public WaitObject { public: /** * Creates a pair of ServerPort and an associated ClientPort. * * @param max_sessions Maximum number of sessions to the port * @param name Optional name of the ports * @return The created port tuple */ static std::tuple, SharedPtr> CreatePortPair( u32 max_sessions, std::string name = "UnknownPort"); std::string GetTypeName() const override { return "ServerPort"; } std::string GetName() const override { return name; } static const HandleType HANDLE_TYPE = HandleType::ServerPort; HandleType GetHandleType() const override { return HANDLE_TYPE; } /** * Sets the HLE handler template for the port. ServerSessions crated by connecting to this port * will inherit a reference to this handler. */ void SetHleHandler(std::shared_ptr hle_handler_) { hle_handler = std::move(hle_handler_); } std::string name; ///< Name of port (optional) std::vector> pending_sessions; ///< ServerSessions waiting to be accepted by the port /// This session's HLE request handler template (optional) /// ServerSessions created from this port inherit a reference to this handler. std::shared_ptr hle_handler; bool ShouldWait(Thread* thread) const override; void Acquire(Thread* thread) override; private: ServerPort(); ~ServerPort() override; }; } // namespace