// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/spin_lock.h" #include "core/arm/cpu_interrupt_handler.h" #include "core/arm/dynarmic/arm_dynarmic_32.h" #include "core/arm/dynarmic/arm_dynarmic_64.h" #include "core/core.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" namespace Kernel { PhysicalCore::PhysicalCore(std::size_t core_index_, Core::System& system_, KScheduler& scheduler_, Core::CPUInterrupts& interrupts_) : core_index{core_index_}, system{system_}, scheduler{scheduler_}, interrupts{interrupts_}, guard{std::make_unique()} {} PhysicalCore::~PhysicalCore() = default; void PhysicalCore::Initialize([[maybe_unused]] bool is_64_bit) { #ifdef ARCHITECTURE_x86_64 auto& kernel = system.Kernel(); if (is_64_bit) { arm_interface = std::make_unique( system, interrupts, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), core_index); } else { arm_interface = std::make_unique( system, interrupts, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), core_index); } #else #error Platform not supported yet. #endif } void PhysicalCore::Run() { arm_interface->Run(); } void PhysicalCore::Idle() { interrupts[core_index].AwaitInterrupt(); } bool PhysicalCore::IsInterrupted() const { return interrupts[core_index].IsInterrupted(); } void PhysicalCore::Interrupt() { guard->lock(); interrupts[core_index].SetInterrupt(true); guard->unlock(); } void PhysicalCore::ClearInterrupt() { guard->lock(); interrupts[core_index].SetInterrupt(false); guard->unlock(); } } // namespace Kernel