// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/arm/dynarmic/arm_dynarmic_32.h" #include "core/arm/dynarmic/arm_dynarmic_64.h" #include "core/core.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" namespace Kernel { PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system, KScheduler& scheduler) : m_core_index{core_index}, m_system{system}, m_scheduler{scheduler} { #if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64) // TODO(bunnei): Initialization relies on a core being available. We may later replace this with // a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager. auto& kernel = system.Kernel(); m_arm_interface = std::make_unique( system, kernel.IsMulticore(), reinterpret_cast(kernel.GetExclusiveMonitor()), m_core_index); #else #error Platform not supported yet. #endif } PhysicalCore::~PhysicalCore() = default; void PhysicalCore::Initialize(bool is_64_bit) { #if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64) auto& kernel = m_system.Kernel(); if (!is_64_bit) { // We already initialized a 64-bit core, replace with a 32-bit one. m_arm_interface = std::make_unique( m_system, kernel.IsMulticore(), reinterpret_cast(kernel.GetExclusiveMonitor()), m_core_index); } #else #error Platform not supported yet. #endif } void PhysicalCore::Run() { m_arm_interface->Run(); m_arm_interface->ClearExclusiveState(); } void PhysicalCore::Idle() { std::unique_lock lk{m_guard}; m_on_interrupt.wait(lk, [this] { return m_is_interrupted; }); } bool PhysicalCore::IsInterrupted() const { return m_is_interrupted; } void PhysicalCore::Interrupt() { std::unique_lock lk{m_guard}; m_is_interrupted = true; m_arm_interface->SignalInterrupt(); m_on_interrupt.notify_all(); } void PhysicalCore::ClearInterrupt() { std::unique_lock lk{m_guard}; m_is_interrupted = false; m_arm_interface->ClearInterrupt(); } } // namespace Kernel