// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/server_session.h" namespace Service { class ServiceFrameworkBase; } namespace Kernel { /** * Interface implemented by HLE Session handlers. * This can be provided to a ServerSession in order to hook into several relevant events * (such as a new connection or a SyncRequest) so they can be implemented in the emulator. */ class SessionRequestHandler : public std::enable_shared_from_this { public: virtual ~SessionRequestHandler() = default; /** * Handles a sync request from the emulated application. * @param server_session The ServerSession that was triggered for this sync request, * it should be used to differentiate which client (As in ClientSession) we're answering to. * TODO(Subv): Use a wrapper structure to hold all the information relevant to * this request (ServerSession, Originator thread, Translated command buffer, etc). * @returns ResultCode the result code of the translate operation. */ virtual void HandleSyncRequest(SharedPtr server_session) = 0; /** * Signals that a client has just connected to this HLE handler and keeps the * associated ServerSession alive for the duration of the connection. * @param server_session Owning pointer to the ServerSession associated with the connection. */ void ClientConnected(SharedPtr server_session); /** * Signals that a client has just disconnected from this HLE handler and releases the * associated ServerSession. * @param server_session ServerSession associated with the connection. */ void ClientDisconnected(SharedPtr server_session); protected: /// List of sessions that are connected to this handler. /// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list // for the duration of the connection. std::vector> connected_sessions; }; /** * Class containing information about an in-flight IPC request being handled by an HLE service * implementation. Services should avoid using old global APIs (e.g. Kernel::GetCommandBuffer()) and * when possible use the APIs in this class to service the request. */ class HLERequestContext { public: ~HLERequestContext(); /// Returns a pointer to the IPC command buffer for this request. u32* CommandBuffer() const { return cmd_buf; } /** * Returns the session through which this request was made. This can be used as a map key to * access per-client data on services. */ SharedPtr Session() const { return session; } private: friend class Service::ServiceFrameworkBase; u32* cmd_buf = nullptr; SharedPtr session; }; } // namespace Kernel