// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include "common/assert.h" #include "core/core.h" #include "core/hle/kernel/global_scheduler_context.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" namespace Kernel { GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel) : m_kernel{kernel}, m_scheduler_lock{kernel} {} GlobalSchedulerContext::~GlobalSchedulerContext() = default; void GlobalSchedulerContext::AddThread(KThread* thread) { std::scoped_lock lock{m_global_list_guard}; m_thread_list.push_back(thread); } void GlobalSchedulerContext::RemoveThread(KThread* thread) { std::scoped_lock lock{m_global_list_guard}; std::erase(m_thread_list, thread); } void GlobalSchedulerContext::PreemptThreads() { // The priority levels at which the global scheduler preempts threads every 10 ms. They are // ordered from Core 0 to Core 3. static constexpr std::array preemption_priorities{ 59, 59, 59, 63, }; ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(m_kernel)); for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { const u32 priority = preemption_priorities[core_id]; KScheduler::RotateScheduledQueue(m_kernel, core_id, priority); } } bool GlobalSchedulerContext::IsLocked() const { return m_scheduler_lock.IsLockedByCurrentThread(); } void GlobalSchedulerContext::RegisterDummyThreadForWakeup(KThread* thread) { ASSERT(this->IsLocked()); m_woken_dummy_threads.insert(thread); } void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) { ASSERT(this->IsLocked()); m_woken_dummy_threads.erase(thread); } void GlobalSchedulerContext::WakeupWaitingDummyThreads() { ASSERT(this->IsLocked()); for (auto* thread : m_woken_dummy_threads) { thread->DummyThreadEndWait(); } m_woken_dummy_threads.clear(); } } // namespace Kernel