// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/assert.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/thread.h" namespace Kernel { Event::Event(KernelCore& kernel) : WaitObject{kernel} {} Event::~Event() = default; SharedPtr Event::Create(KernelCore& kernel, ResetType reset_type, std::string name) { SharedPtr evt(new Event(kernel)); evt->signaled = false; evt->reset_type = reset_type; evt->name = std::move(name); return evt; } bool Event::ShouldWait(Thread* thread) const { return !signaled; } void Event::Acquire(Thread* thread) { ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); if (reset_type == ResetType::OneShot) signaled = false; } void Event::Signal() { signaled = true; WakeupAllWaitingThreads(); } void Event::Clear() { signaled = false; } void Event::WakeupAllWaitingThreads() { WaitObject::WakeupAllWaitingThreads(); if (reset_type == ResetType::Pulse) signaled = false; } } // namespace Kernel