// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_session.h" #include "core/hle/kernel/errors.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/server_port.h" #include "core/hle/kernel/server_session.h" namespace Kernel { ClientPort::ClientPort(KernelCore& kernel) : Object{kernel} {} ClientPort::~ClientPort() = default; SharedPtr ClientPort::GetServerPort() const { return server_port; } ResultVal> ClientPort::Connect() { // Note: Threads do not wait for the server endpoint to call // AcceptSession before returning from this call. if (active_sessions >= max_sessions) { return ERR_MAX_CONNECTIONS_REACHED; } active_sessions++; // Create a new session pair, let the created sessions inherit the parent port's HLE handler. auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this); if (server_port->hle_handler) server_port->hle_handler->ClientConnected(std::get>(sessions)); else server_port->pending_sessions.push_back(std::get>(sessions)); // Wake the threads waiting on the ServerPort server_port->WakeupAllWaitingThreads(); return MakeResult(std::get>(sessions)); } void ClientPort::ConnectionClosed() { if (active_sessions == 0) { return; } --active_sessions; } } // namespace Kernel