// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once namespace Common::Input { struct CallbackStatus; enum class BatteryLevel : u32; using BatteryStatus = BatteryLevel; struct AnalogStatus; struct ButtonStatus; struct MotionStatus; struct StickStatus; struct TouchStatus; struct TriggerStatus; }; // namespace Common::Input namespace Core::HID { /** * Converts raw input data into a valid battery status. * * @param callback Supported callbacks: Analog, Battery, Trigger. * @return A valid BatteryStatus object. */ Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid button status. Applies invert properties to the output. * * @param callback Supported callbacks: Analog, Button, Trigger. * @return A valid TouchStatus object. */ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid motion status. * * @param callback Supported callbacks: Motion. * @return A valid TouchStatus object. */ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid stick status. Applies offset, deadzone, range and invert * properties to the output. * * @param callback Supported callbacks: Stick. * @return A valid StickStatus object. */ Common::Input::StickStatus TransformToStick(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid touch status. * * @param callback Supported callbacks: Touch. * @return A valid TouchStatus object. */ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid trigger status. Applies offset, deadzone, range and * invert properties to the output. Button status uses the threshold property if necessary. * * @param callback Supported callbacks: Analog, Button, Trigger. * @return A valid TriggerStatus object. */ Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid analog status. Applies offset, deadzone, range and * invert properties to the output. * * @param callback Supported callbacks: Analog. * @return A valid AnalogStatus object. */ Common::Input::AnalogStatus TransformToAnalog(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid camera status. * * @param callback Supported callbacks: Camera. * @return A valid CameraObject object. */ Common::Input::CameraStatus TransformToCamera(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid nfc status. * * @param callback Supported callbacks: Nfc. * @return A valid data tag vector. */ Common::Input::NfcStatus TransformToNfc(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid color status. * * @param callback Supported callbacks: Color. * @return A valid Color object. */ Common::Input::BodyColorStatus TransformToColor(const Common::Input::CallbackStatus& callback); /** * Converts raw analog data into a valid analog value * @param analog An analog object containing raw data and properties * @param clamp_value determines if the value needs to be clamped between -1.0f and 1.0f. */ void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value); /** * Converts raw stick data into a valid stick value * @param analog_x raw analog data and properties for the x-axis * @param analog_y raw analog data and properties for the y-axis * @param clamp_value bool that determines if the value needs to be clamped into the unit circle. */ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y, bool clamp_value); } // namespace Core::HID