// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "core/file_sys/vfs.h" namespace FileSys { // An implementation of VfsFile that is backed by a statically-sized array template class ArrayVfsFile : public VfsFile { public: ArrayVfsFile(std::array data, std::string name = "", VirtualDir parent = nullptr) : data(data), name(std::move(name)), parent(std::move(parent)) {} std::string GetName() const override { return name; } std::size_t GetSize() const override { return size; } bool Resize(std::size_t new_size) override { return false; } std::shared_ptr GetContainingDirectory() const override { return parent; } bool IsWritable() const override { return false; } bool IsReadable() const override { return true; } std::size_t Read(u8* data_, std::size_t length, std::size_t offset) const override { const auto read = std::min(length, size - offset); std::memcpy(data_, data.data() + offset, read); return read; } std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override { return 0; } bool Rename(std::string_view name) override { this->name = name; return true; } private: std::array data; std::string name; VirtualDir parent; }; // An implementation of VfsFile that is backed by a vector optionally supplied upon construction class VectorVfsFile : public VfsFile { public: explicit VectorVfsFile(std::vector initial_data = {}, std::string name = "", VirtualDir parent = nullptr); ~VectorVfsFile() override; std::string GetName() const override; std::size_t GetSize() const override; bool Resize(std::size_t new_size) override; std::shared_ptr GetContainingDirectory() const override; bool IsWritable() const override; bool IsReadable() const override; std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override; std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override; bool Rename(std::string_view name) override; virtual void Assign(std::vector new_data); private: std::vector data; VirtualDir parent; std::string name; }; // An implementation of VfsDirectory that maintains two vectors for subdirectories and files. // Vector data is supplied upon construction. class VectorVfsDirectory : public VfsDirectory { public: explicit VectorVfsDirectory(std::vector files = {}, std::vector dirs = {}, std::string name = "", VirtualDir parent = nullptr); ~VectorVfsDirectory() override; std::vector> GetFiles() const override; std::vector> GetSubdirectories() const override; bool IsWritable() const override; bool IsReadable() const override; std::string GetName() const override; std::shared_ptr GetParentDirectory() const override; bool DeleteSubdirectory(std::string_view name) override; bool DeleteFile(std::string_view name) override; bool Rename(std::string_view name) override; std::shared_ptr CreateSubdirectory(std::string_view name) override; std::shared_ptr CreateFile(std::string_view name) override; virtual void AddFile(VirtualFile file); virtual void AddDirectory(VirtualDir dir); private: std::vector files; std::vector dirs; VirtualDir parent; std::string name; }; } // namespace FileSys