// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "core/file_sys/mode.h" #include "core/file_sys/vfs.h" namespace FileUtil { class IOFile; } namespace FileSys { class RealVfsFilesystem : public VfsFilesystem { public: RealVfsFilesystem(); ~RealVfsFilesystem() override; std::string GetName() const override; bool IsReadable() const override; bool IsWritable() const override; VfsEntryType GetEntryType(std::string_view path) const override; VirtualFile OpenFile(std::string_view path, Mode perms = Mode::Read) override; VirtualFile CreateFile(std::string_view path, Mode perms = Mode::ReadWrite) override; VirtualFile CopyFile(std::string_view old_path, std::string_view new_path) override; VirtualFile MoveFile(std::string_view old_path, std::string_view new_path) override; bool DeleteFile(std::string_view path) override; VirtualDir OpenDirectory(std::string_view path, Mode perms = Mode::Read) override; VirtualDir CreateDirectory(std::string_view path, Mode perms = Mode::ReadWrite) override; VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path) override; VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path) override; bool DeleteDirectory(std::string_view path) override; private: boost::container::flat_map> cache; }; // An implmentation of VfsFile that represents a file on the user's computer. class RealVfsFile : public VfsFile { friend class RealVfsDirectory; friend class RealVfsFilesystem; public: ~RealVfsFile() override; std::string GetName() const override; std::size_t GetSize() const override; bool Resize(std::size_t new_size) override; std::shared_ptr GetContainingDirectory() const override; bool IsWritable() const override; bool IsReadable() const override; std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override; std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override; bool Rename(std::string_view name) override; private: RealVfsFile(RealVfsFilesystem& base, std::shared_ptr backing, const std::string& path, Mode perms = Mode::Read); bool Close(); RealVfsFilesystem& base; std::shared_ptr backing; std::string path; std::string parent_path; std::vector path_components; std::vector parent_components; Mode perms; }; // An implementation of VfsDirectory that represents a directory on the user's computer. class RealVfsDirectory : public VfsDirectory { friend class RealVfsFilesystem; public: ~RealVfsDirectory() override; std::shared_ptr GetFileRelative(std::string_view path) const override; std::shared_ptr GetDirectoryRelative(std::string_view path) const override; std::shared_ptr GetFile(std::string_view name) const override; std::shared_ptr GetSubdirectory(std::string_view name) const override; std::shared_ptr CreateFileRelative(std::string_view path) override; std::shared_ptr CreateDirectoryRelative(std::string_view path) override; bool DeleteSubdirectoryRecursive(std::string_view name) override; std::vector> GetFiles() const override; std::vector> GetSubdirectories() const override; bool IsWritable() const override; bool IsReadable() const override; std::string GetName() const override; std::shared_ptr GetParentDirectory() const override; std::shared_ptr CreateSubdirectory(std::string_view name) override; std::shared_ptr CreateFile(std::string_view name) override; bool DeleteSubdirectory(std::string_view name) override; bool DeleteFile(std::string_view name) override; bool Rename(std::string_view name) override; std::string GetFullPath() const override; protected: bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override; private: RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read); template std::vector> IterateEntries() const; RealVfsFilesystem& base; std::string path; std::string parent_path; std::vector path_components; std::vector parent_components; Mode perms; }; } // namespace FileSys