// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/file_util.h" #include "common/string_util.h" #include "core/file_sys/path_parser.h" namespace FileSys { PathParser::PathParser(const Path& path) { if (path.GetType() != LowPathType::Char && path.GetType() != LowPathType::Wchar) { is_valid = false; return; } auto path_string = path.AsString(); if (path_string.size() == 0 || path_string[0] != '/') { is_valid = false; return; } // Filter out invalid characters for the host system. // Although some of these characters are valid on 3DS, they are unlikely to be used by games. if (std::find_if(path_string.begin(), path_string.end(), [](char c) { static const std::set invalid_chars{'<', '>', '\\', '|', ':', '\"', '*', '?'}; return invalid_chars.find(c) != invalid_chars.end(); }) != path_string.end()) { is_valid = false; return; } Common::SplitString(path_string, '/', path_sequence); auto begin = path_sequence.begin(); auto end = path_sequence.end(); end = std::remove_if(begin, end, [](std::string& str) { return str == "" || str == "."; }); path_sequence = std::vector(begin, end); // checks if the path is out of bounds. int level = 0; for (auto& node : path_sequence) { if (node == "..") { --level; if (level < 0) { is_valid = false; return; } } else { ++level; } } is_valid = true; is_root = level == 0; } PathParser::HostStatus PathParser::GetHostStatus(const std::string& mount_point) const { auto path = mount_point; if (!FileUtil::IsDirectory(path)) return InvalidMountPoint; if (path_sequence.empty()) { return DirectoryFound; } for (auto iter = path_sequence.begin(); iter != path_sequence.end() - 1; iter++) { if (path.back() != '/') path += '/'; path += *iter; if (!FileUtil::Exists(path)) return PathNotFound; if (FileUtil::IsDirectory(path)) continue; return FileInPath; } path += "/" + path_sequence.back(); if (!FileUtil::Exists(path)) return NotFound; if (FileUtil::IsDirectory(path)) return DirectoryFound; return FileFound; } std::string PathParser::BuildHostPath(const std::string& mount_point) const { std::string path = mount_point; for (auto& node : path_sequence) { if (path.back() != '/') path += '/'; path += node; } return path; } } // namespace FileSys