// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/crypto/encryption_layer.h" namespace Core::Crypto { EncryptionLayer::EncryptionLayer(FileSys::VirtualFile base_) : base(std::move(base_)) {} std::string EncryptionLayer::GetName() const { return base->GetName(); } std::size_t EncryptionLayer::GetSize() const { return base->GetSize(); } bool EncryptionLayer::Resize(std::size_t new_size) { return false; } std::shared_ptr EncryptionLayer::GetContainingDirectory() const { return base->GetContainingDirectory(); } bool EncryptionLayer::IsWritable() const { return false; } bool EncryptionLayer::IsReadable() const { return true; } std::size_t EncryptionLayer::Write(const u8* data, std::size_t length, std::size_t offset) { return 0; } bool EncryptionLayer::Rename(std::string_view name) { return base->Rename(name); } } // namespace Core::Crypto