// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "core/crypto/aes_util.h" #include "core/crypto/encryption_layer.h" #include "core/crypto/key_manager.h" namespace Core::Crypto { // Sits on top of a VirtualFile and provides CTR-mode AES decription. class CTREncryptionLayer : public EncryptionLayer { public: using IVData = std::array; CTREncryptionLayer(FileSys::VirtualFile base, Key128 key, std::size_t base_offset); std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override; void SetIV(const IVData& iv); private: std::size_t base_offset; // Must be mutable as operations modify cipher contexts. mutable AESCipher cipher; mutable IVData iv{}; void UpdateIV(std::size_t offset) const; }; } // namespace Core::Crypto