// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" namespace Core::Memory { class Memory; } namespace Core { class ExclusiveMonitor { public: virtual ~ExclusiveMonitor(); virtual u8 ExclusiveRead8(std::size_t core_index, VAddr addr) = 0; virtual u16 ExclusiveRead16(std::size_t core_index, VAddr addr) = 0; virtual u32 ExclusiveRead32(std::size_t core_index, VAddr addr) = 0; virtual u64 ExclusiveRead64(std::size_t core_index, VAddr addr) = 0; virtual u128 ExclusiveRead128(std::size_t core_index, VAddr addr) = 0; virtual void ClearExclusive() = 0; virtual bool ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) = 0; virtual bool ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) = 0; virtual bool ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) = 0; virtual bool ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) = 0; virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0; }; std::unique_ptr MakeExclusiveMonitor(Memory::Memory& memory, std::size_t num_cores); } // namespace Core