// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/bit_field.h" #include "common/common_types.h" #include "common/logging/log.h" #include "core/arm/arm_interface.h" #include "core/core.h" #include "core/loader/loader.h" #include "core/memory.h" namespace Core { namespace { constexpr u64 ELF_DYNAMIC_TAG_NULL = 0; constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5; constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6; constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11; enum class ELFSymbolType : u8 { None = 0, Object = 1, Function = 2, Section = 3, File = 4, Common = 5, TLS = 6, }; enum class ELFSymbolBinding : u8 { Local = 0, Global = 1, Weak = 2, }; enum class ELFSymbolVisibility : u8 { Default = 0, Internal = 1, Hidden = 2, Protected = 3, }; struct ELFSymbol { u32 name_index; union { u8 info; BitField<0, 4, ELFSymbolType> type; BitField<4, 4, ELFSymbolBinding> binding; }; ELFSymbolVisibility visibility; u16 sh_index; u64 value; u64 size; }; static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size."); using Symbols = std::vector>; Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) { const auto mod_offset = text_offset + memory.Read32(text_offset + 4); if (mod_offset < text_offset || (mod_offset & 0b11) != 0 || memory.Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) { return {}; } const auto dynamic_offset = memory.Read32(mod_offset + 0x4) + mod_offset; VAddr string_table_offset{}; VAddr symbol_table_offset{}; u64 symbol_entry_size{}; VAddr dynamic_index = dynamic_offset; while (true) { const u64 tag = memory.Read64(dynamic_index); const u64 value = memory.Read64(dynamic_index + 0x8); dynamic_index += 0x10; if (tag == ELF_DYNAMIC_TAG_NULL) { break; } if (tag == ELF_DYNAMIC_TAG_STRTAB) { string_table_offset = value; } else if (tag == ELF_DYNAMIC_TAG_SYMTAB) { symbol_table_offset = value; } else if (tag == ELF_DYNAMIC_TAG_SYMENT) { symbol_entry_size = value; } } if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) { return {}; } const auto string_table_address = text_offset + string_table_offset; const auto symbol_table_address = text_offset + symbol_table_offset; Symbols out; VAddr symbol_index = symbol_table_address; while (symbol_index < string_table_address) { ELFSymbol symbol{}; memory.ReadBlock(symbol_index, &symbol, sizeof(ELFSymbol)); VAddr string_offset = string_table_address + symbol.name_index; std::string name; for (u8 c = memory.Read8(string_offset); c != 0; c = memory.Read8(++string_offset)) { name += static_cast(c); } symbol_index += symbol_entry_size; out.push_back({symbol, name}); } return out; } std::optional GetSymbolName(const Symbols& symbols, VAddr func_address) { const auto iter = std::find_if(symbols.begin(), symbols.end(), [func_address](const auto& pair) { const auto& symbol = pair.first; const auto end_address = symbol.value + symbol.size; return func_address >= symbol.value && func_address < end_address; }); if (iter == symbols.end()) { return std::nullopt; } return iter->second; } } // Anonymous namespace constexpr u64 SEGMENT_BASE = 0x7100000000ull; std::vector ARM_Interface::GetBacktraceFromContext( System& system, const ThreadContext64& ctx) { std::vector out; auto& memory = system.Memory(); auto fp = ctx.cpu_registers[29]; auto lr = ctx.cpu_registers[30]; while (true) { out.push_back({ .module = "", .address = 0, .original_address = lr, .offset = 0, .name = {}, }); if (fp == 0) { break; } lr = memory.Read64(fp + 8) - 4; fp = memory.Read64(fp); } std::map modules; auto& loader{system.GetAppLoader()}; if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) { return {}; } std::map symbols; for (const auto& module : modules) { symbols.insert_or_assign(module.second, GetSymbols(module.first, memory)); } for (auto& entry : out) { VAddr base = 0; for (auto iter = modules.rbegin(); iter != modules.rend(); ++iter) { const auto& module{*iter}; if (entry.original_address >= module.first) { entry.module = module.second; base = module.first; break; } } entry.offset = entry.original_address - base; entry.address = SEGMENT_BASE + entry.offset; if (entry.module.empty()) entry.module = "unknown"; const auto symbol_set = symbols.find(entry.module); if (symbol_set != symbols.end()) { const auto symbol = GetSymbolName(symbol_set->second, entry.offset); if (symbol.has_value()) { // TODO(DarkLordZach): Add demangling of symbol names. entry.name = *symbol; } } } return out; } std::vector ARM_Interface::GetBacktrace() const { std::vector out; auto& memory = system.Memory(); auto fp = GetReg(29); auto lr = GetReg(30); while (true) { out.push_back({"", 0, lr, 0, ""}); if (!fp) { break; } lr = memory.Read64(fp + 8) - 4; fp = memory.Read64(fp); } std::map modules; auto& loader{system.GetAppLoader()}; if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) { return {}; } std::map symbols; for (const auto& module : modules) { symbols.insert_or_assign(module.second, GetSymbols(module.first, memory)); } for (auto& entry : out) { VAddr base = 0; for (auto iter = modules.rbegin(); iter != modules.rend(); ++iter) { const auto& module{*iter}; if (entry.original_address >= module.first) { entry.module = module.second; base = module.first; break; } } entry.offset = entry.original_address - base; entry.address = SEGMENT_BASE + entry.offset; if (entry.module.empty()) entry.module = "unknown"; const auto symbol_set = symbols.find(entry.module); if (symbol_set != symbols.end()) { const auto symbol = GetSymbolName(symbol_set->second, entry.offset); if (symbol.has_value()) { // TODO(DarkLordZach): Add demangling of symbol names. entry.name = *symbol; } } } return out; } void ARM_Interface::LogBacktrace() const { const VAddr sp = GetReg(13); const VAddr pc = GetPC(); LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc); LOG_ERROR(Core_ARM, "{:20}{:20}{:20}{:20}{}", "Module Name", "Address", "Original Address", "Offset", "Symbol"); LOG_ERROR(Core_ARM, ""); const auto backtrace = GetBacktrace(); for (const auto& entry : backtrace) { LOG_ERROR(Core_ARM, "{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address, entry.original_address, entry.offset, entry.name); } } } // namespace Core