// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include "common/bit_field.h" #include "common/common_types.h" #include "common/demangle.h" #include "common/logging/log.h" #include "core/arm/arm_interface.h" #include "core/arm/symbols.h" #include "core/core.h" #include "core/debugger/debugger.h" #include "core/hle/kernel/k_process.h" #include "core/hle/kernel/svc.h" #include "core/loader/loader.h" #include "core/memory.h" #include "core/arm/dynarmic/arm_dynarmic_32.h" #include "core/arm/dynarmic/arm_dynarmic_64.h" namespace Core { constexpr u64 SEGMENT_BASE = 0x7100000000ull; std::vector ARM_Interface::GetBacktraceFromContext( Core::System& system, const ARM_Interface::ThreadContext32& ctx) { return ARM_Dynarmic_32::GetBacktraceFromContext(system, ctx); } std::vector ARM_Interface::GetBacktraceFromContext( Core::System& system, const ARM_Interface::ThreadContext64& ctx) { return ARM_Dynarmic_64::GetBacktraceFromContext(system, ctx); } void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector& out) { std::map modules; auto& loader{system.GetAppLoader()}; if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) { return; } std::map symbols; for (const auto& module : modules) { symbols.insert_or_assign(module.second, Symbols::GetSymbols(module.first, system.Memory(), system.CurrentProcess()->Is64BitProcess())); } for (auto& entry : out) { VAddr base = 0; for (auto iter = modules.rbegin(); iter != modules.rend(); ++iter) { const auto& module{*iter}; if (entry.original_address >= module.first) { entry.module = module.second; base = module.first; break; } } entry.offset = entry.original_address - base; entry.address = SEGMENT_BASE + entry.offset; if (entry.module.empty()) { entry.module = "unknown"; } const auto symbol_set = symbols.find(entry.module); if (symbol_set != symbols.end()) { const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset); if (symbol) { entry.name = Common::DemangleSymbol(*symbol); } } } } void ARM_Interface::LogBacktrace() const { const VAddr sp = GetSP(); const VAddr pc = GetPC(); LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc); LOG_ERROR(Core_ARM, "{:20}{:20}{:20}{:20}{}", "Module Name", "Address", "Original Address", "Offset", "Symbol"); LOG_ERROR(Core_ARM, ""); const auto backtrace = GetBacktrace(); for (const auto& entry : backtrace) { LOG_ERROR(Core_ARM, "{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address, entry.original_address, entry.offset, entry.name); } } void ARM_Interface::Run() { using Kernel::StepState; using Kernel::SuspendType; while (true) { Kernel::KThread* current_thread{Kernel::GetCurrentThreadPointer(system.Kernel())}; Dynarmic::HaltReason hr{}; // Notify the debugger and go to sleep if a step was performed // and this thread has been scheduled again. if (current_thread->GetStepState() == StepState::StepPerformed) { system.GetDebugger().NotifyThreadStopped(current_thread); current_thread->RequestSuspend(SuspendType::Debug); break; } // Otherwise, run the thread. system.EnterDynarmicProfile(); if (current_thread->GetStepState() == StepState::StepPending) { hr = StepJit(); if (Has(hr, step_thread)) { current_thread->SetStepState(StepState::StepPerformed); } } else { hr = RunJit(); } system.ExitDynarmicProfile(); // If the thread is scheduled for termination, exit the thread. if (current_thread->HasDpc()) { if (current_thread->IsTerminationRequested()) { current_thread->Exit(); UNREACHABLE(); } } // Notify the debugger and go to sleep if a breakpoint was hit, // or if the thread is unable to continue for any reason. if (Has(hr, breakpoint) || Has(hr, no_execute)) { if (!Has(hr, no_execute)) { RewindBreakpointInstruction(); } if (system.DebuggerEnabled()) { system.GetDebugger().NotifyThreadStopped(current_thread); } else { LogBacktrace(); } current_thread->RequestSuspend(SuspendType::Debug); break; } // Notify the debugger and go to sleep if a watchpoint was hit. if (Has(hr, watchpoint)) { if (system.DebuggerEnabled()) { system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint()); } current_thread->RequestSuspend(SuspendType::Debug); break; } // Handle syscalls and scheduling (this may change the current thread/core) if (Has(hr, svc_call)) { Kernel::Svc::Call(system, GetSvcNumber()); break; } if (Has(hr, break_loop) || !uses_wall_clock) { break; } } } void ARM_Interface::LoadWatchpointArray(const WatchpointArray& wp) { watchpoints = ℘ } const Kernel::DebugWatchpoint* ARM_Interface::MatchingWatchpoint( VAddr addr, u64 size, Kernel::DebugWatchpointType access_type) const { if (!watchpoints) { return nullptr; } const VAddr start_address{addr}; const VAddr end_address{addr + size}; for (size_t i = 0; i < Core::Hardware::NUM_WATCHPOINTS; i++) { const auto& watch{(*watchpoints)[i]}; if (end_address <= watch.start_address) { continue; } if (start_address >= watch.end_address) { continue; } if ((access_type & watch.type) == Kernel::DebugWatchpointType::None) { continue; } return &watch; } return nullptr; } } // namespace Core