// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/spin_lock.h" #include "common/wall_clock.h" namespace Common { namespace X64 { class NativeClock : public WallClock { public: NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency); std::chrono::nanoseconds GetTimeNS() override; std::chrono::microseconds GetTimeUS() override; std::chrono::milliseconds GetTimeMS() override; u64 GetClockCycles() override; u64 GetCPUCycles() override; void Pause(bool is_paused) override; private: u64 GetRTSC(); /// value used to reduce the native clocks accuracy as some apss rely on /// undefined behavior where the level of accuracy in the clock shouldn't /// be higher. static constexpr u64 inaccuracy_mask = ~(0x100 - 1); SpinLock rtsc_serialize{}; u64 last_measure{}; u64 accumulated_ticks{}; u64 rtsc_frequency; }; } // namespace X64 u64 EstimateRDTSCFrequency(); } // namespace Common