// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/page_table.h" namespace Common { PageTable::PageTable(std::size_t page_size_in_bits) : page_size_in_bits{page_size_in_bits} {} PageTable::~PageTable() = default; void PageTable::Resize(std::size_t address_space_width_in_bits) { const std::size_t num_page_table_entries = 1ULL << (address_space_width_in_bits - page_size_in_bits); pointers.resize(num_page_table_entries); attributes.resize(num_page_table_entries); backing_addr.resize(num_page_table_entries); // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the // vector size is subsequently decreased (via resize), the vector might not automatically // actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for // 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use. pointers.shrink_to_fit(); attributes.shrink_to_fit(); backing_addr.shrink_to_fit(); } } // namespace Common