// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include "common/logging/filter.h" #include "common/logging/log.h" namespace Common::FS { class IOFile; } namespace Common::Log { class Filter; /** * Interface for logging backends. As loggers can be created and removed at runtime, this can be * used by a frontend for adding a custom logging backend as needed */ class Backend { public: virtual ~Backend() = default; virtual void SetFilter(const Filter& new_filter) { filter = new_filter; } virtual const char* GetName() const = 0; virtual void Write(const Entry& entry) = 0; private: Filter filter; }; /** * Backend that writes to stderr without any color commands */ class ConsoleBackend : public Backend { public: ~ConsoleBackend() override; static const char* Name() { return "console"; } const char* GetName() const override { return Name(); } void Write(const Entry& entry) override; }; /** * Backend that writes to stderr and with color */ class ColorConsoleBackend : public Backend { public: ~ColorConsoleBackend() override; static const char* Name() { return "color_console"; } const char* GetName() const override { return Name(); } void Write(const Entry& entry) override; }; /** * Backend that writes to a file passed into the constructor */ class FileBackend : public Backend { public: explicit FileBackend(const std::filesystem::path& filename); ~FileBackend() override; static const char* Name() { return "file"; } const char* GetName() const override { return Name(); } void Write(const Entry& entry) override; private: std::unique_ptr file; std::size_t bytes_written = 0; }; /** * Backend that writes to Visual Studio's output window */ class DebuggerBackend : public Backend { public: ~DebuggerBackend() override; static const char* Name() { return "debugger"; } const char* GetName() const override { return Name(); } void Write(const Entry& entry) override; }; void AddBackend(std::unique_ptr backend); void RemoveBackend(std::string_view backend_name); Backend* GetBackend(std::string_view backend_name); /** * The global filter will prevent any messages from even being processed if they are filtered. Each * backend can have a filter, but if the level is lower than the global filter, the backend will * never get the message */ void SetGlobalFilter(const Filter& filter); } // namespace Common::Log