// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include #include #include #include #include #include #include "common/common_types.h" #ifdef _MSC_VER #include "common/string_util.h" #endif namespace Common::FS { // User paths for GetUserPath enum class UserPath { CacheDir, ConfigDir, KeysDir, LogDir, NANDDir, RootDir, SDMCDir, LoadDir, DumpDir, ScreenshotsDir, ShaderDir, SysDataDir, UserDir, }; // Returns true if the path exists [[nodiscard]] bool Exists(const std::filesystem::path& path); // Returns true if path is a directory [[nodiscard]] bool IsDirectory(const std::filesystem::path& path); // Returns the size of filename (64bit) [[nodiscard]] u64 GetSize(const std::filesystem::path& path); // Overloaded GetSize, accepts FILE* [[nodiscard]] u64 GetSize(FILE* f); // Returns true if successful, or path already exists. bool CreateDir(const std::filesystem::path& path); // Create all directories in path // Returns true if successful, or path already exists. [[nodiscard("Directory creation can fail and must be tested")]] bool CreateDirs( const std::filesystem::path& path); // Creates directories in path. Returns true on success. [[deprecated("This function is deprecated, use CreateDirs")]] bool CreateFullPath( const std::filesystem::path& path); // Deletes a given file at the path. // This will also delete empty directories. // Return true on success bool Delete(const std::filesystem::path& path); // Renames file src to dst, returns true on success bool Rename(const std::filesystem::path& src, const std::filesystem::path& dst); // copies file src to dst, returns true on success bool Copy(const std::filesystem::path& src, const std::filesystem::path& dst); // creates an empty file filename, returns true on success bool CreateEmptyFile(const std::string& filename); /** * @param num_entries_out to be assigned by the callable with the number of iterated directory * entries, never null * @param directory the path to the enclosing directory * @param virtual_name the entry name, without any preceding directory info * @return whether handling the entry succeeded */ using DirectoryEntryCallable = std::function; /** * Scans a directory, calling the callback for each file/directory contained within. * If the callback returns failure, scanning halts and this function returns failure as well * @param num_entries_out assigned by the function with the number of iterated directory entries, * can be null * @param directory the directory to scan * @param callback The callback which will be called for each entry * @return whether scanning the directory succeeded */ bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory, DirectoryEntryCallable callback); // Deletes the given path and anything under it. Returns true on success. bool DeleteDirRecursively(const std::filesystem::path& path); // Returns the current directory [[nodiscard]] std::optional GetCurrentDir(); // Create directory and copy contents (does not overwrite existing files) void CopyDir(const std::filesystem::path& src, const std::filesystem::path& dst); // Set the current directory to given path bool SetCurrentDir(const std::filesystem::path& path); // Returns a pointer to a string with a yuzu data dir in the user's home // directory. To be used in "multi-user" mode (that is, installed). const std::string& GetUserPath(UserPath path, const std::string& new_path = ""); [[nodiscard]] std::string GetHactoolConfigurationPath(); [[nodiscard]] std::string GetNANDRegistrationDir(bool system = false); // Returns the path to where the sys file are [[nodiscard]] std::string GetSysDirectory(); #ifdef __APPLE__ [[nodiscard]] std::string GetBundleDirectory(); #endif #ifdef _WIN32 [[nodiscard]] const std::string& GetExeDirectory(); [[nodiscard]] std::string AppDataRoamingDirectory(); #endif std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str); std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str); /** * Splits the filename into 8.3 format * Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename * @param filename The normal filename to use * @param short_name A 9-char array in which the short name will be written * @param extension A 4-char array in which the extension will be written */ void SplitFilename83(const std::string& filename, std::array& short_name, std::array& extension); // Splits the path on '/' or '\' and put the components into a vector // i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" } [[nodiscard]] std::vector SplitPathComponents(std::string_view filename); // Gets all of the text up to the last '/' or '\' in the path. [[nodiscard]] std::string_view GetParentPath(std::string_view path); // Gets all of the text after the first '/' or '\' in the path. [[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path); // Gets the filename of the path [[nodiscard]] std::string_view GetFilename(std::string_view path); // Gets the extension of the filename [[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name); // Removes the final '/' or '\' if one exists [[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path); // Creates a new vector containing indices [first, last) from the original. template [[nodiscard]] std::vector SliceVector(const std::vector& vector, std::size_t first, std::size_t last) { if (first >= last) { return {}; } last = std::min(last, vector.size()); return std::vector(vector.begin() + first, vector.begin() + first + last); } enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault, }; // Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\' // depending if directory_separator is BackwardSlash or PlatformDefault and running on windows [[nodiscard]] std::string SanitizePath( std::string_view path, DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash); // To deal with Windows being dumb at Unicode template void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) { #ifdef _MSC_VER fstream.open(Common::UTF8ToUTF16W(filename), openmode); #else fstream.open(filename, openmode); #endif } // simple wrapper for cstdlib file functions to // hopefully will make error checking easier // and make forgetting an fclose() harder class IOFile : public NonCopyable { public: IOFile(); // flags is used for windows specific file open mode flags, which // allows yuzu to open the logs in shared write mode, so that the file // isn't considered "locked" while yuzu is open and people can open the log file and view it IOFile(const std::string& filename, const char openmode[], int flags = 0); ~IOFile(); IOFile(IOFile&& other) noexcept; IOFile& operator=(IOFile&& other) noexcept; void Swap(IOFile& other) noexcept; bool Open(const std::string& filename, const char openmode[], int flags = 0); bool Close(); template std::size_t ReadArray(T* data, std::size_t length) const { static_assert(std::is_trivially_copyable_v, "Given array does not consist of trivially copyable objects"); return ReadImpl(data, length, sizeof(T)); } template std::size_t WriteArray(const T* data, std::size_t length) { static_assert(std::is_trivially_copyable_v, "Given array does not consist of trivially copyable objects"); return WriteImpl(data, length, sizeof(T)); } template std::size_t ReadBytes(T* data, std::size_t length) const { static_assert(std::is_trivially_copyable_v, "T must be trivially copyable"); return ReadArray(reinterpret_cast(data), length); } template std::size_t WriteBytes(const T* data, std::size_t length) { static_assert(std::is_trivially_copyable_v, "T must be trivially copyable"); return WriteArray(reinterpret_cast(data), length); } template std::size_t WriteObject(const T& object) { static_assert(!std::is_pointer_v, "WriteObject arguments must not be a pointer"); return WriteArray(&object, 1); } std::size_t WriteString(std::string_view str) { return WriteArray(str.data(), str.length()); } [[nodiscard]] bool IsOpen() const { return nullptr != m_file; } bool Seek(s64 off, int origin) const; [[nodiscard]] u64 Tell() const; [[nodiscard]] u64 GetSize() const; bool Resize(u64 size); bool Flush(); // clear error state void Clear() { std::clearerr(m_file); } private: std::size_t ReadImpl(void* data, std::size_t length, std::size_t data_size) const; std::size_t WriteImpl(const void* data, std::size_t length, std::size_t data_size); std::FILE* m_file = nullptr; }; } // namespace Common::FS