// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include #include #include "common/param_package.h" #include "core/settings.h" #include "ui_configure_input.h" class QPushButton; class QString; class QTimer; namespace Ui { class ConfigureInput; } class ConfigureInput : public QWidget { Q_OBJECT public: explicit ConfigureInput(QWidget* parent = nullptr); /// Save all button configurations to settings file void applyConfiguration(); private: std::unique_ptr ui; std::unique_ptr timer; /// This will be the the setting function when an input is awaiting configuration. boost::optional> key_setter; std::array buttons_param; std::array analogs_param; static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; /// Each button input is represented by a QPushButton. std::array button_map; /// Each analog input is represented by five QPushButtons which represents up, down, left, right /// and modifier std::array, Settings::NativeAnalog::NumAnalogs> analog_map; static const std::array analog_sub_buttons; /// Load configuration settings. void loadConfiguration(); /// Restore all buttons to their default values. void restoreDefaults(); /// Update UI to reflect current configuration. void updateButtonLabels(); /// Called when the button was pressed. void handleClick(QPushButton* button, std::function new_key_setter); /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; };