// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "audio_core/common/common.h" #include "audio_core/renderer/effect/effect_info_base.h" #include "common/common_types.h" #include "common/fixed_point.h" namespace AudioCore::AudioRenderer { class ReverbInfo : public EffectInfoBase { public: struct ParameterVersion1 { /* 0x00 */ std::array inputs; /* 0x06 */ std::array outputs; /* 0x0C */ u16 channel_count_max; /* 0x0E */ u16 channel_count; /* 0x10 */ u32 sample_rate; /* 0x14 */ u32 early_mode; /* 0x18 */ s32 early_gain; /* 0x1C */ s32 pre_delay; /* 0x20 */ s32 late_mode; /* 0x24 */ s32 late_gain; /* 0x28 */ s32 decay_time; /* 0x2C */ s32 high_freq_Decay_ratio; /* 0x30 */ s32 colouration; /* 0x34 */ s32 base_gain; /* 0x38 */ s32 wet_gain; /* 0x3C */ s32 dry_gain; /* 0x40 */ ParameterState state; }; static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1), "ReverbInfo::ParameterVersion1 has the wrong size!"); struct ParameterVersion2 { /* 0x00 */ std::array inputs; /* 0x06 */ std::array outputs; /* 0x0C */ u16 channel_count_max; /* 0x0E */ u16 channel_count; /* 0x10 */ u32 sample_rate; /* 0x14 */ u32 early_mode; /* 0x18 */ s32 early_gain; /* 0x1C */ s32 pre_delay; /* 0x20 */ s32 late_mode; /* 0x24 */ s32 late_gain; /* 0x28 */ s32 decay_time; /* 0x2C */ s32 high_freq_decay_ratio; /* 0x30 */ s32 colouration; /* 0x34 */ s32 base_gain; /* 0x38 */ s32 wet_gain; /* 0x3C */ s32 dry_gain; /* 0x40 */ ParameterState state; }; static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2), "ReverbInfo::ParameterVersion2 has the wrong size!"); static constexpr u32 MaxDelayLines = 4; static constexpr u32 MaxDelayTaps = 10; static constexpr u32 NumEarlyModes = 5; static constexpr u32 NumLateModes = 5; struct ReverbDelayLine { void Initialize(const s32 delay_time, const f32 decay_rate) { buffer.resize(delay_time + 1, 0); buffer_end = &buffer[delay_time]; output = &buffer[0]; decay = decay_rate; sample_count_max = delay_time; SetDelay(delay_time); } void SetDelay(const s32 delay_time) { if (sample_count_max < delay_time) { return; } sample_count = delay_time; input = &buffer[(output - buffer.data() + sample_count) % (sample_count_max + 1)]; } Common::FixedPoint<50, 14> Tick(const Common::FixedPoint<50, 14> sample) { Write(sample); auto out_sample{Read()}; output++; if (output >= buffer_end) { output = buffer.data(); } return out_sample; } Common::FixedPoint<50, 14> Read() const { return *output; } void Write(const Common::FixedPoint<50, 14> sample) { *(input++) = sample; if (input >= buffer_end) { input = buffer.data(); } } Common::FixedPoint<50, 14> TapOut(const s32 index) const { auto out{input - (index + 1)}; if (out < buffer.data()) { out += sample_count; } return *out; } s32 sample_count{}; s32 sample_count_max{}; std::vector> buffer{}; Common::FixedPoint<50, 14>* buffer_end; Common::FixedPoint<50, 14>* input{}; Common::FixedPoint<50, 14>* output{}; Common::FixedPoint<50, 14> decay{}; }; struct State { ReverbDelayLine pre_delay_line; ReverbDelayLine center_delay_line; std::array early_delay_times; std::array, MaxDelayTaps> early_gains; s32 pre_delay_time; std::array decay_delay_lines; std::array fdn_delay_lines; std::array, MaxDelayLines> hf_decay_gain; std::array, MaxDelayLines> hf_decay_prev_gain; std::array, MaxDelayLines> prev_feedback_output; }; static_assert(sizeof(State) <= sizeof(EffectInfoBase::State), "ReverbInfo::State is too large!"); /** * Update the info with new parameters, version 1. * * @param error_info - Used to write call result code. * @param in_params - New parameters to update the info with. * @param pool_mapper - Pool for mapping buffers. */ void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) override; /** * Update the info with new parameters, version 2. * * @param error_info - Used to write call result code. * @param in_params - New parameters to update the info with. * @param pool_mapper - Pool for mapping buffers. */ void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params, const PoolMapper& pool_mapper) override; /** * Update the info after command generation. Usually only changes its state. */ void UpdateForCommandGeneration() override; /** * Initialize a new result state. Version 2 only, unused. * * @param result_state - Result state to initialize. */ void InitializeResultState(EffectResultState& result_state) override; /** * Update the host-side state with the ADSP-side state. Version 2 only, unused. * * @param cpu_state - Host-side result state to update. * @param dsp_state - AudioRenderer-side result state to update from. */ void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override; /** * Get a workbuffer assigned to this effect with the given index. * * @param index - Workbuffer index. * @return Address of the buffer. */ CpuAddr GetWorkbuffer(s32 index) override; }; } // namespace AudioCore::AudioRenderer