// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/mix/copy_mix.h" namespace AudioCore::Renderer { void CopyMixBufferCommand::Dump( [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("CopyMixBufferCommand\n\tinput {:02X} output {:02X}\n", input_index, output_index); } void CopyMixBufferCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto output{processor.mix_buffers.subspan(output_index * processor.sample_count, processor.sample_count)}; auto input{processor.mix_buffers.subspan(input_index * processor.sample_count, processor.sample_count)}; std::memcpy(output.data(), input.data(), processor.sample_count * sizeof(s32)); } bool CopyMixBufferCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } } // namespace AudioCore::Renderer