From 62c13e8318aebc447a1641a08c2b39feff9e7f41 Mon Sep 17 00:00:00 2001 From: lat9nq Date: Tue, 4 Jan 2022 23:34:13 -0500 Subject: configure_per_game: Initialize tabs after loading custom configuration Changes tab initialization to happen after the configuration is loaded, which means that it no longer happens as member initializers in the ConfigurePerGame constructor. Removes the cluster of ??_tab->SetConfiguration's that I added earlier to get around this issue initially. Fixes a regression in #6774 --- src/yuzu/configuration/configure_per_game.cpp | 24 +++++++++--------------- 1 file changed, 9 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 12699c126..f4cf25f05 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -45,20 +45,21 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name, Core::System& system_) : QDialog(parent), ui(std::make_unique()), - title_id(title_id), system{system_}, addons_tab{std::make_unique( - system_, this)}, - audio_tab{std::make_unique(system_, this)}, - cpu_tab{std::make_unique(system_, this)}, - general_tab{std::make_unique(system_, this)}, - graphics_tab{std::make_unique(system_, this)}, - graphics_advanced_tab{std::make_unique(system_, this)}, - system_tab{std::make_unique(system_, this)} { + title_id(title_id), system{system_} { const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) : fmt::format("{:016X}", title_id); game_config = std::make_unique(system, config_file_name, Config::ConfigType::PerGameConfig); + addons_tab = std::make_unique(system_, this); + audio_tab = std::make_unique(system_, this); + cpu_tab = std::make_unique(system_, this); + general_tab = std::make_unique(system_, this); + graphics_tab = std::make_unique(system_, this); + graphics_advanced_tab = std::make_unique(system_, this); + system_tab = std::make_unique(system_, this); + ui->setupUi(this); ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons")); @@ -187,11 +188,4 @@ void ConfigurePerGame::LoadConfiguration() { const auto valueText = ReadableByteSize(file->GetSize()); ui->display_size->setText(valueText); - - general_tab->SetConfiguration(); - cpu_tab->SetConfiguration(); - system_tab->SetConfiguration(); - graphics_tab->SetConfiguration(); - graphics_advanced_tab->SetConfiguration(); - audio_tab->SetConfiguration(); } -- cgit v1.2.3