From e5291e2031e1a7e0f86aa060eb12533f3dd73eaf Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 24 Oct 2021 20:46:36 +0200 Subject: TexturePass: Fix clamping of images as this allowed negative indices. --- src/shader_recompiler/ir_opt/texture_pass.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index 225c238fb..96c997a58 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -492,7 +492,7 @@ void TexturePass(Environment& env, IR::Program& program) { const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)}; IR::IREmitter ir{*texture_inst.block, insert_point}; const IR::U32 shift{ir.Imm32(std::countr_zero(DESCRIPTOR_SIZE))}; - inst->SetArg(0, ir.SMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift), + inst->SetArg(0, ir.UMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift), ir.Imm32(DESCRIPTOR_SIZE - 1))); } else { inst->SetArg(0, IR::Value{}); -- cgit v1.2.3