From 8e0f97ac968d559beb08d099fffc65cd9d785c15 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 30 Jan 2024 02:09:19 +0100 Subject: Color player counts in the multiplayer public lobby list - Full lobbies have their player count displayed in red. - Lobbies with one slot left have their player count displayed in orange. - Empty lobbies have their player count grayed out. --- src/yuzu/multiplayer/lobby_p.h | 25 +++++++++++++++++++++---- 1 file changed, 21 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/yuzu/multiplayer/lobby_p.h b/src/yuzu/multiplayer/lobby_p.h index 068c95aca..398833e7a 100644 --- a/src/yuzu/multiplayer/lobby_p.h +++ b/src/yuzu/multiplayer/lobby_p.h @@ -193,12 +193,29 @@ public: } QVariant data(int role) const override { - if (role != Qt::DisplayRole) { + switch (role) { + case Qt::DisplayRole: { + auto members = data(MemberListRole).toList(); + return QStringLiteral("%1 / %2 ") + .arg(QString::number(members.size()), data(MaxPlayerRole).toString()); + } + case Qt::ForegroundRole: { + auto members = data(MemberListRole).toList(); + auto max_players = data(MaxPlayerRole).toInt(); + if (members.size() >= max_players) { + return QBrush(QColor(255, 48, 32)); + } else if (members.size() == (max_players - 1)) { + return QBrush(QColor(255, 140, 32)); + } else if (members.size() == 0) { + return QBrush(QColor(128, 128, 128)); + } + // FIXME: How to return a value that tells Qt not to modify the + // text color from the default (as if Qt::ForegroundRole wasn't overridden)? + return QBrush(nullptr); + } + default: return LobbyItem::data(role); } - auto members = data(MemberListRole).toList(); - return QStringLiteral("%1 / %2 ") - .arg(QString::number(members.size()), data(MaxPlayerRole).toString()); } bool operator<(const QStandardItem& other) const override { -- cgit v1.2.3