From 3a2eefb16cf6916344bdb655189cbc546e49ef7e Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 23 Jan 2021 17:15:42 -0300 Subject: vk_buffer_cache: Add support for null index buffers Games can bind a null index buffer (size=0) where all indices are evaluated as zero. VK_EXT_robustness2 doesn't support this and all drivers segfault when a null index buffer is passed to vkCmdBindIndexBuffer. Workaround this by creating a 4 byte buffer and filling it with zeroes. If it's read out of bounds, robustness takes care of returning zeroes as indices. --- src/video_core/renderer_vulkan/vk_buffer_cache.cpp | 39 +++++++++++++++++++--- src/video_core/renderer_vulkan/vk_buffer_cache.h | 5 +++ 2 files changed, 40 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 4f1e4ec28..848eedd66 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -140,16 +140,22 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat u32 offset, [[maybe_unused]] u32 size) { VkIndexType vk_index_type = MaxwellToVK::IndexFormat(index_format); VkDeviceSize vk_offset = offset; + VkBuffer vk_buffer = buffer; if (topology == PrimitiveTopology::Quads) { vk_index_type = VK_INDEX_TYPE_UINT32; - std::tie(buffer, vk_offset) = + std::tie(vk_buffer, vk_offset) = quad_index_pass.Assemble(index_format, num_indices, base_vertex, buffer, offset); } else if (vk_index_type == VK_INDEX_TYPE_UINT8_EXT && !device.IsExtIndexTypeUint8Supported()) { vk_index_type = VK_INDEX_TYPE_UINT16; - std::tie(buffer, vk_offset) = uint8_pass.Assemble(num_indices, buffer, offset); + std::tie(vk_buffer, vk_offset) = uint8_pass.Assemble(num_indices, buffer, offset); } - scheduler.Record([buffer, vk_offset, vk_index_type](vk::CommandBuffer cmdbuf) { - cmdbuf.BindIndexBuffer(buffer, vk_offset, vk_index_type); + if (vk_buffer == VK_NULL_HANDLE) { + // Vulkan doesn't support null index buffers. Replace it with our own null buffer. + ReserveNullIndexBuffer(); + vk_buffer = *null_index_buffer; + } + scheduler.Record([vk_buffer, vk_offset, vk_index_type](vk::CommandBuffer cmdbuf) { + cmdbuf.BindIndexBuffer(vk_buffer, vk_offset, vk_index_type); }); } @@ -276,4 +282,29 @@ void BufferCacheRuntime::ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle }); } +void BufferCacheRuntime::ReserveNullIndexBuffer() { + if (null_index_buffer) { + return; + } + null_index_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{ + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .size = 4, + .usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + }); + if (device.HasDebuggingToolAttached()) { + null_index_buffer.SetObjectNameEXT("Null index buffer"); + } + null_index_buffer_commit = memory_allocator.Commit(null_index_buffer, MemoryUsage::DeviceLocal); + + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([buffer = *null_index_buffer](vk::CommandBuffer cmdbuf) { + cmdbuf.FillBuffer(buffer, 0, VK_WHOLE_SIZE, 0); + }); +} + } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 7ff7e0d55..041e6515c 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -90,6 +90,8 @@ private: void ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle); + void ReserveNullIndexBuffer(); + const Device& device; MemoryAllocator& memory_allocator; VKScheduler& scheduler; @@ -101,6 +103,9 @@ private: VkIndexType quad_array_lut_index_type{}; u32 current_num_indices = 0; + vk::Buffer null_index_buffer; + MemoryCommit null_index_buffer_commit; + Uint8Pass uint8_pass; QuadIndexedPass quad_index_pass; }; -- cgit v1.2.3