From 2d4bbd83e6f29850558fc6d741a93b5bf0d9bbb9 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 2 Nov 2021 00:59:25 +0100 Subject: Shader Cahe: Fix Phi Nodes on GLASM. --- src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index ff64c6924..e537f6073 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -18,7 +18,7 @@ namespace Shader::Backend::GLASM { #define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__) static void DefinePhi(EmitContext& ctx, IR::Inst& phi) { - switch (phi.Arg(0).Type()) { + switch (phi.Type()) { case IR::Type::U1: case IR::Type::U32: case IR::Type::F32: -- cgit v1.2.3