From 07c7f96fb2d18ee0268d2c19150d4457f23c3778 Mon Sep 17 00:00:00 2001 From: bunnei Date: Fri, 25 Mar 2022 22:59:06 -0700 Subject: hle: service: nvflinger: buffer_queue_consumer: Use scoped_lock instead of unique_lock. --- src/core/hle/service/nvflinger/buffer_item_consumer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp index 7f32c0775..93fa1ec10 100644 --- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp @@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco return Status::BadValue; } - std::unique_lock lock(mutex); + std::scoped_lock lock(mutex); if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) { if (status != Status::NoBufferAvailable) { @@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco } Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) { - std::unique_lock lock(mutex); + std::scoped_lock lock(mutex); if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence); status != Status::NoError) { -- cgit v1.2.3