From 3b339fbbf65a50ec2ec8baacd175ca7577c3b8bd Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 14 Jun 2021 23:33:26 -0400 Subject: glsl: Conditionally use fine/coarse derivatives based on device support --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core') diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 5ffe28d45..fedbce2f0 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -187,6 +187,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .support_gl_warp_intrinsics = false, .support_gl_variable_aoffi = device.HasVariableAoffi(), .support_gl_sparse_textures = device.HasSparseTexture2(), + .support_gl_derivative_control = device.HasDerivativeControl(), .warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyLargerThanGuest(), -- cgit v1.2.3