From 4009ae1da2360f20721c93cd204eb64c7342eb53 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 22 Jun 2021 00:04:55 -0300 Subject: bootmanager: Use std::stop_source for stopping emulation Use its std::stop_token to abort shader cache loading. Using std::stop_token instead of std::atomic_bool allows the usage of other utilities like std::stop_callback. --- src/video_core/rasterizer_interface.h | 4 ++-- src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 +- src/video_core/renderer_opengl/gl_rasterizer.h | 2 +- src/video_core/renderer_opengl/gl_shader_cache.cpp | 6 +++--- src/video_core/renderer_opengl/gl_shader_cache.h | 2 +- 5 files changed, 8 insertions(+), 8 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index f968b5b16..07939432f 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -4,10 +4,10 @@ #pragma once -#include #include #include #include +#include #include "common/common_types.h" #include "video_core/engines/fermi_2d.h" #include "video_core/gpu.h" @@ -123,7 +123,7 @@ public: virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {} /// Initialize disk cached resources for the game being emulated - virtual void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading, + virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading, const DiskResourceLoadCallback& callback) {} /// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver. diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index f87bb269b..eb8bdaa85 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -351,7 +351,7 @@ void RasterizerOpenGL::SetupShaders(bool is_indexed) { } } -void RasterizerOpenGL::LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading, +void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_loading, const VideoCore::DiskResourceLoadCallback& callback) { shader_cache.LoadDiskCache(title_id, stop_loading, callback); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 76298517f..9995a563b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -94,7 +94,7 @@ public: const Tegra::Engines::Fermi2D::Config& copy_config) override; bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) override; - void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading, + void LoadDiskResources(u64 title_id, std::stop_token stop_loading, const VideoCore::DiskResourceLoadCallback& callback) override; /// Returns true when there are commands queued to the OpenGL server. diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 5cf7cd151..5a01c59ec 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -331,7 +331,7 @@ ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer_, ShaderCacheOpenGL::~ShaderCacheOpenGL() = default; -void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading, +void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, std::stop_token stop_loading, const VideoCore::DiskResourceLoadCallback& callback) { disk_cache.BindTitleID(title_id); const std::optional transferable = disk_cache.LoadTransferable(); @@ -372,7 +372,7 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop const auto scope = context->Acquire(); for (std::size_t i = begin; i < end; ++i) { - if (stop_loading) { + if (stop_loading.stop_requested()) { return; } const auto& entry = (*transferable)[i]; @@ -435,7 +435,7 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop precompiled_cache_altered = true; return; } - if (stop_loading) { + if (stop_loading.stop_requested()) { return; } diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 2aed0697e..b30308b6f 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -127,7 +127,7 @@ public: ~ShaderCacheOpenGL() override; /// Loads disk cache for the current game - void LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading, + void LoadDiskCache(u64 title_id, std::stop_token stop_loading, const VideoCore::DiskResourceLoadCallback& callback); /// Gets the current specified shader stage program -- cgit v1.2.3